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Lots of improvements to MotionPlanner/avoid_crossing_perimeters. Smoother paths and several edge cases now handled better
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@@ -25,6 +25,8 @@ class ExPolygon
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bool contains(const Line &line) const;
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bool contains(const Polyline &polyline) const;
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bool contains(const Point &point) const;
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bool contains_b(const Point &point) const;
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bool has_boundary_point(const Point &point) const;
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Polygons simplify_p(double tolerance) const;
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ExPolygons simplify(double tolerance) const;
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void simplify(double tolerance, ExPolygons &expolygons) const;
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@@ -36,6 +38,7 @@ class ExPolygon
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void triangulate(Polygons* polygons) const;
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void triangulate_pp(Polygons* polygons) const;
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void triangulate_p2t(Polygons* polygons) const;
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Lines lines() const;
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#ifdef SLIC3RXS
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void from_SV(SV* poly_sv);
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