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Localization improvements
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@@ -795,7 +795,7 @@ bool GLCanvas3D::WarningTexture::_generate(const std::string& msg_utf8, const GL
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if (msg_utf8.empty())
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return false;
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wxString msg = GUI::from_u8(msg_utf8);
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wxString msg = _(msg_utf8);//GUI::from_u8(msg_utf8);
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wxMemoryDC memDC;
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