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New option for rotating the lower part resulting from the cut so that the flat surface lies on the print bed
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@@ -20,6 +20,9 @@
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void scale_xyz(std::vector<double> versor)
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%code{% THIS->scale(versor); %};
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void translate(float x, float y, float z);
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void rotate_x(float angle);
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void rotate_y(float angle);
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void rotate_z(float angle);
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void align_to_origin();
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void rotate(double angle, Point* center);
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TriangleMeshPtrs split();
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