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Refactoring of GCode::process_layer().
Refactoring of GCode export of color changes, extruder switches etc, so that the "color change" like extruder switches are applied first at the Wipe Tower / G-code export, so that adding / removing an extruder switch at the G-code preview slider does not invalidate slicing.
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@@ -74,7 +74,8 @@ public:
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Vec3d get_position() const { return m_pos; }
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private:
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std::vector<Extruder> m_extruders;
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// Extruders are sorted by their ID, so that binary search is possible.
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std::vector<Extruder> m_extruders;
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std::string m_extrusion_axis;
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bool m_single_extruder_multi_material;
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Extruder* m_extruder;
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