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Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
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@@ -1,12 +1,31 @@
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#include "TriangleSelector.hpp"
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#include "Geometry.hpp"
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#include "Model.hpp"
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#include "AABBTreeIndirect.hpp"
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#include "Point.hpp"
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#include "libslic3r.h"
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#include "Utils.hpp"
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#include "TriangleMesh.hpp"
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#include <algorithm>
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#include <array>
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#include <Eigen/Geometry>
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#include <Eigen/Core>
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#include <boost/container/small_vector.hpp>
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#include <boost/log/trivial.hpp>
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#include <cmath>
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#include <cassert>
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#include <cstddef>
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#include <cstring>
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#include <cstdint>
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#include <cstdlib>
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#include <functional>
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#include <memory>
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#include <optional>
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#include <tbb/parallel_for.h>
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#include <utility>
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#include <vector>
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#include <queue>
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#ifndef NDEBUG
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// #define EXPENSIVE_DEBUG_CHECKS
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