Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
This commit is contained in:
Hanif Koh
2026-10-03 13:46:08 +08:00
parent 84657ff11e
commit 893cb6fd9d
448 changed files with 3831 additions and 0 deletions
+19
View File
@@ -1,12 +1,31 @@
#include "TriangleSelector.hpp"
#include "Geometry.hpp"
#include "Model.hpp"
#include "AABBTreeIndirect.hpp"
#include "Point.hpp"
#include "libslic3r.h"
#include "Utils.hpp"
#include "TriangleMesh.hpp"
#include <algorithm>
#include <array>
#include <Eigen/Geometry>
#include <Eigen/Core>
#include <boost/container/small_vector.hpp>
#include <boost/log/trivial.hpp>
#include <cmath>
#include <cassert>
#include <cstddef>
#include <cstring>
#include <cstdint>
#include <cstdlib>
#include <functional>
#include <memory>
#include <optional>
#include <tbb/parallel_for.h>
#include <utility>
#include <vector>
#include <queue>
#ifndef NDEBUG
// #define EXPENSIVE_DEBUG_CHECKS