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Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
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@@ -1,16 +1,36 @@
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#include "GCodeWriter.hpp"
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#include "Config.hpp"
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#include "CustomGCode.hpp"
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#include "Extruder.hpp"
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#include "I18N.hpp"
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#include "Point.hpp"
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#include "Polygon.hpp"
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#include "PrintConfig.hpp"
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#include "ClipperUtils.hpp"
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#include "Geometry/ArcWelder.hpp"
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#include "Line.hpp"
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#include "libslic3r.h"
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#include <algorithm>
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#include <cmath>
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#include <cstddef>
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#include <cstdlib>
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#include <array>
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#include <cstdint>
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#include <charconv>
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#include <cstring>
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#include <iomanip>
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#include <iostream>
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#include <iterator>
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#include <limits>
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#include <map>
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#include <assert.h>
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#include <GCode/GCodeProcessor.hpp>
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#include <string>
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#include <vector>
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#include <utility>
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#include <sstream>
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#include <stdexcept>
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#include <math.h>
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#ifdef __APPLE__
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#include <boost/spirit/include/karma.hpp>
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