mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-07-21 09:52:11 +00:00
refactor(automation): drop screenshot.viewport3d, keep only screenshot.window
The on-screen window capture is composited from the desktop framebuffer, so it already includes the GL 3D viewport as currently shown (model in the editor, toolpaths in Preview). The offscreen render_thumbnail path only ever drew the model GLVolumeCollection — never the gcode toolpaths — and produced a blank image after slicing because the app switches to the Preview panel. Rather than maintain a second, more limited capture method, remove it entirely. Removes the JSON-RPC method, IUiBackend/WxUiBackend implementation, dispatcher route + capability entry, the now-dead opt_int/thumbnail_to_wximage helpers and ThumbnailData include, the mock override + unit test, and the Python screenshot_3d client method. Docs updated accordingly.
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
"""End-to-end smoke test: launch OrcaSlicer with the automation server, load a
|
||||
model, slice it, wait for completion, and save both a window PNG and a 3D PNG.
|
||||
model, slice it, wait for completion, and save a window PNG.
|
||||
|
||||
Run:
|
||||
python example_slice.py --orca /path/to/OrcaSlicer --model /path/to/cube.stl
|
||||
@@ -56,11 +56,12 @@ def main() -> int:
|
||||
orca.wait_for({"id": "btn_export"}, state="enabled", timeout_ms=180000,
|
||||
poll_ms=500)
|
||||
|
||||
# The window screenshot is captured from the on-screen composited
|
||||
# framebuffer, so it already includes the 3D viewport (model in the
|
||||
# editor, or toolpaths in Preview after slicing).
|
||||
with open("window.png", "wb") as f:
|
||||
f.write(orca.screenshot())
|
||||
with open("preview_3d.png", "wb") as f:
|
||||
f.write(orca.screenshot_3d(width=1920, height=1080))
|
||||
print("wrote window.png and preview_3d.png")
|
||||
print("wrote window.png")
|
||||
return 0
|
||||
finally:
|
||||
proc.terminate()
|
||||
|
||||
Reference in New Issue
Block a user