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OpenGL info moved to c++
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@@ -1729,6 +1729,11 @@ void _3DScene::init_gl()
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s_canvas_mgr.init_gl();
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}
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std::string _3DScene::get_gl_info(bool format_as_html, bool extensions)
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{
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return s_canvas_mgr.get_gl_info(format_as_html, extensions);
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}
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bool _3DScene::use_VBOs()
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{
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return s_canvas_mgr.use_VBOs();
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