Allow specifying rotation patterns for Sparse and Solid infill (#9924)

* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers.

This Zig Zag infill is inspired by the Zig Zag infill in Cura.

Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb
(cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98)

* Add Cross zag and locked-zag for shoes

Ported from BambuStudio

* wip

* sparse infill roratation template

* solid_infill_rotate_template

* remove rotate_solid_infill_direction

* hide sparse infill rotation template for non applicable infill pattern

* hide solid_infill_rotate_template for non supported solid infill patterns

* update icon

* support empty string for ConfigOptionFloats deserialize

* fix build errors

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
This commit is contained in:
SoftFever
2025-06-22 23:10:35 +08:00
committed by GitHub
parent fa70582ed1
commit 88fb8187d9
39 changed files with 1551 additions and 714 deletions

View File

@@ -94,7 +94,7 @@ public:
bool intersection(const Line& line, Point* intersection) const;
bool first_intersection(const Line& line, Point* intersection) const;
bool intersections(const Line &line, Points *intersections) const;
void symmetric_y(const coord_t &y_axis);
static Points _douglas_peucker(const Points &points, const double tolerance);
static Points visivalingam(const Points& pts, const double tolerance);
static Points concave_hull_2d(const Points& pts, const double tolerence);