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Allow specifying rotation patterns for Sparse and Solid infill (#9924)
* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers. This Zig Zag infill is inspired by the Zig Zag infill in Cura. Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb (cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98) * Add Cross zag and locked-zag for shoes Ported from BambuStudio * wip * sparse infill roratation template * solid_infill_rotate_template * remove rotate_solid_infill_direction * hide sparse infill rotation template for non applicable infill pattern * hide solid_infill_rotate_template for non supported solid infill patterns * update icon * support empty string for ConfigOptionFloats deserialize * fix build errors --------- Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
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@@ -94,7 +94,7 @@ public:
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bool intersection(const Line& line, Point* intersection) const;
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bool first_intersection(const Line& line, Point* intersection) const;
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bool intersections(const Line &line, Points *intersections) const;
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void symmetric_y(const coord_t &y_axis);
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static Points _douglas_peucker(const Points &points, const double tolerance);
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static Points visivalingam(const Points& pts, const double tolerance);
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static Points concave_hull_2d(const Points& pts, const double tolerence);
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