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https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-05-19 11:23:42 +00:00
Allow specifying rotation patterns for Sparse and Solid infill (#9924)
* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers. This Zig Zag infill is inspired by the Zig Zag infill in Cura. Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb (cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98) * Add Cross zag and locked-zag for shoes Ported from BambuStudio * wip * sparse infill roratation template * solid_infill_rotate_template * remove rotate_solid_infill_direction * hide sparse infill rotation template for non applicable infill pattern * hide solid_infill_rotate_template for non supported solid infill patterns * update icon * support empty string for ConfigOptionFloats deserialize * fix build errors --------- Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
This commit is contained in:
@@ -34,7 +34,6 @@ struct SurfaceFillParams
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coordf_t overlap = 0.;
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// Angle as provided by the region config, in radians.
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float angle = 0.f;
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bool rotate_angle = true;
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// Is bridging used for this fill? Bridging parameters may be used even if this->flow.bridge() is not set.
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bool bridge;
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// Non-negative for a bridge.
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@@ -68,6 +67,9 @@ struct SurfaceFillParams
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// Params for lattice infill angles
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float lattice_angle_1 = 0.f;
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float lattice_angle_2 = 0.f;
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float infill_lock_depth = 0;
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float skin_infill_depth = 0;
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bool symmetric_infill_y_axis = false;
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// Params for 2D honeycomb
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float infill_overhang_angle = 60.f;
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@@ -85,7 +87,6 @@ struct SurfaceFillParams
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RETURN_COMPARE_NON_EQUAL(spacing);
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RETURN_COMPARE_NON_EQUAL(overlap);
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RETURN_COMPARE_NON_EQUAL(angle);
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RETURN_COMPARE_NON_EQUAL(rotate_angle);
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RETURN_COMPARE_NON_EQUAL(density);
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// RETURN_COMPARE_NON_EQUAL_TYPED(unsigned, dont_adjust);
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RETURN_COMPARE_NON_EQUAL(anchor_length);
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@@ -100,33 +101,36 @@ struct SurfaceFillParams
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RETURN_COMPARE_NON_EQUAL(solid_infill_speed);
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RETURN_COMPARE_NON_EQUAL(lattice_angle_1);
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RETURN_COMPARE_NON_EQUAL(lattice_angle_2);
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RETURN_COMPARE_NON_EQUAL(infill_overhang_angle);
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RETURN_COMPARE_NON_EQUAL(symmetric_infill_y_axis);
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RETURN_COMPARE_NON_EQUAL(infill_lock_depth);
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RETURN_COMPARE_NON_EQUAL(skin_infill_depth); RETURN_COMPARE_NON_EQUAL(infill_overhang_angle);
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return false;
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}
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bool operator==(const SurfaceFillParams &rhs) const {
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return this->extruder == rhs.extruder &&
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this->pattern == rhs.pattern &&
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this->spacing == rhs.spacing &&
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this->overlap == rhs.overlap &&
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this->angle == rhs.angle &&
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this->rotate_angle == rhs.rotate_angle &&
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this->bridge == rhs.bridge &&
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this->bridge_angle == rhs.bridge_angle &&
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this->density == rhs.density &&
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// this->dont_adjust == rhs.dont_adjust &&
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this->anchor_length == rhs.anchor_length &&
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this->anchor_length_max == rhs.anchor_length_max &&
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this->flow == rhs.flow &&
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this->extrusion_role == rhs.extrusion_role &&
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this->sparse_infill_speed == rhs.sparse_infill_speed &&
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this->top_surface_speed == rhs.top_surface_speed &&
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this->solid_infill_speed == rhs.solid_infill_speed &&
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this->lattice_angle_1 == rhs.lattice_angle_1 &&
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this->lattice_angle_2 == rhs.lattice_angle_2 &&
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bool operator==(const SurfaceFillParams &rhs) const {
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return this->extruder == rhs.extruder &&
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this->pattern == rhs.pattern &&
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this->spacing == rhs.spacing &&
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this->overlap == rhs.overlap &&
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this->angle == rhs.angle &&
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this->bridge == rhs.bridge &&
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this->bridge_angle == rhs.bridge_angle &&
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this->density == rhs.density &&
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// this->dont_adjust == rhs.dont_adjust &&
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this->anchor_length == rhs.anchor_length &&
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this->anchor_length_max == rhs.anchor_length_max &&
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this->flow == rhs.flow &&
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this->extrusion_role == rhs.extrusion_role &&
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this->sparse_infill_speed == rhs.sparse_infill_speed &&
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this->top_surface_speed == rhs.top_surface_speed &&
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this->solid_infill_speed == rhs.solid_infill_speed &&
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this->lattice_angle_1 == rhs.lattice_angle_1 &&
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this->lattice_angle_2 == rhs.lattice_angle_2 &&
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this->infill_lock_depth == rhs.infill_lock_depth &&
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this->skin_infill_depth == rhs.skin_infill_depth &&
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this->infill_overhang_angle == rhs.infill_overhang_angle;
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}
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}
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};
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struct SurfaceFill {
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@@ -602,16 +606,34 @@ void split_solid_surface(size_t layer_id, const SurfaceFill &fill, ExPolygons &n
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#endif
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}
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std::vector<SurfaceFill> group_fills(const Layer &layer)
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std::vector<SurfaceFill> group_fills(const Layer &layer, LockRegionParam &lock_param)
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{
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std::vector<SurfaceFill> surface_fills;
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// Fill in a map of a region & surface to SurfaceFillParams.
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std::set<SurfaceFillParams> set_surface_params;
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std::vector<std::vector<const SurfaceFillParams*>> region_to_surface_params(layer.regions().size(), std::vector<const SurfaceFillParams*>());
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SurfaceFillParams params;
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bool has_internal_voids = false;
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const PrintObjectConfig& object_config = layer.object()->config();
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auto append_flow_param = [](std::map<Flow, ExPolygons> &flow_params, Flow flow, const ExPolygon &exp) {
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auto it = flow_params.find(flow);
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if (it == flow_params.end())
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flow_params.insert({flow, {exp}});
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else
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it->second.push_back(exp);
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it++;
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};
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auto append_density_param = [](std::map<float, ExPolygons> &density_params, float density, const ExPolygon &exp) {
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auto it = density_params.find(density);
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if (it == density_params.end())
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density_params.insert({density, {exp}});
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else
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it->second.push_back(exp);
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it++;
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};
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for (size_t region_id = 0; region_id < layer.regions().size(); ++ region_id) {
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const LayerRegion &layerm = *layer.regions()[region_id];
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region_to_surface_params[region_id].assign(layerm.fill_surfaces.size(), nullptr);
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@@ -628,8 +650,19 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
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params.lattice_angle_1 = region_config.lattice_angle_1;
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params.lattice_angle_2 = region_config.lattice_angle_2;
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params.infill_overhang_angle = region_config.infill_overhang_angle;
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if (params.pattern == ipLockedZag) {
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params.infill_lock_depth = scale_(region_config.infill_lock_depth);
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params.skin_infill_depth = scale_(region_config.skin_infill_depth);
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}
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if (params.pattern == ipCrossZag || params.pattern == ipLockedZag) {
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params.symmetric_infill_y_axis = region_config.symmetric_infill_y_axis;
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} else if (params.pattern == ipZigZag) {
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if (surface.is_solid()) {
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params.symmetric_infill_y_axis = region_config.symmetric_infill_y_axis;
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}
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if (surface.is_solid()) {
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params.density = 100.f;
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//FIXME for non-thick bridges, shall we allow a bottom surface pattern?
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if (surface.is_solid_infill())
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@@ -667,10 +700,8 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
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params.bridge_angle = float(surface.bridge_angle);
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if (params.extrusion_role == erInternalInfill) {
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params.angle = float(Geometry::deg2rad(region_config.infill_direction.value));
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params.rotate_angle = (params.pattern == ipRectilinear || params.pattern == ipLine);
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} else {
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params.angle = float(Geometry::deg2rad(region_config.solid_infill_direction.value));
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params.rotate_angle = region_config.rotate_solid_infill_direction;
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}
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// Calculate the actual flow we'll be using for this infill.
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@@ -709,7 +740,28 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
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params.anchor_length = std::min(params.anchor_length, params.anchor_length_max);
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}
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auto it_params = set_surface_params.find(params);
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//get locked region param
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if (params.pattern == ipLockedZag){
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const PrintObject *object = layerm.layer()->object();
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auto nozzle_diameter = float(object->print()->config().nozzle_diameter.get_at(layerm.region().extruder(extrusion_role) - 1));
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Flow skin_flow = params.bridge ? params.flow : Flow::new_from_config_width(extrusion_role, region_config.skin_infill_line_width, nozzle_diameter, float((surface.thickness == -1) ? layer.height : surface.thickness));
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//add skin flow
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append_flow_param(lock_param.skin_flow_params, skin_flow, surface.expolygon);
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Flow skeleton_flow = params.bridge ? params.flow : Flow::new_from_config_width(extrusion_role, region_config.skeleton_infill_line_width, nozzle_diameter, float((surface.thickness == -1) ? layer.height : surface.thickness)) ;
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// add skeleton flow
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append_flow_param(lock_param.skeleton_flow_params, skeleton_flow, surface.expolygon);
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// add skin density
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append_density_param(lock_param.skin_density_params, float(0.01 * region_config.skin_infill_density), surface.expolygon);
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// add skin density
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append_density_param(lock_param.skeleton_density_params, float(0.01 * region_config.skeleton_infill_density), surface.expolygon);
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}
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auto it_params = set_surface_params.find(params);
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if (it_params == set_surface_params.end())
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it_params = set_surface_params.insert(it_params, params);
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region_to_surface_params[region_id][&surface - &layerm.fill_surfaces.surfaces.front()] = &(*it_params);
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@@ -829,7 +881,6 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
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params.density = 100.f;
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params.extrusion_role = erSolidInfill;
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params.angle = float(Geometry::deg2rad(layerm.region().config().solid_infill_direction.value));
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params.rotate_angle = layerm.region().config().rotate_solid_infill_direction;
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// calculate the actual flow we'll be using for this infill
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params.flow = layerm.flow(frSolidInfill);
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params.spacing = params.flow.spacing();
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@@ -914,8 +965,8 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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// this->export_region_fill_surfaces_to_svg_debug("10_fill-initial");
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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std::vector<SurfaceFill> surface_fills = group_fills(*this);
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LockRegionParam lock_param;
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std::vector<SurfaceFill> surface_fills = group_fills(*this, lock_param);
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const Slic3r::BoundingBox bbox = this->object()->bounding_box();
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const auto resolution = this->object()->print()->config().resolution.value;
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@@ -933,14 +984,22 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
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f->layer_id = this->id();
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f->z = this->print_z;
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f->angle = surface_fill.params.angle;
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f->rotate_angle = surface_fill.params.rotate_angle;
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f->adapt_fill_octree = (surface_fill.params.pattern == ipSupportCubic) ? support_fill_octree : adaptive_fill_octree;
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f->print_config = &this->object()->print()->config();
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f->print_object_config = &this->object()->config();
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if (surface_fill.params.pattern == ipLightning)
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f->adapt_fill_octree = (surface_fill.params.pattern == ipSupportCubic) ? support_fill_octree : adaptive_fill_octree;
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if (surface_fill.params.pattern == ipConcentricInternal) {
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FillConcentricInternal *fill_concentric = dynamic_cast<FillConcentricInternal *>(f.get());
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assert(fill_concentric != nullptr);
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fill_concentric->print_config = &this->object()->print()->config();
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fill_concentric->print_object_config = &this->object()->config();
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} else if (surface_fill.params.pattern == ipConcentric) {
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FillConcentric *fill_concentric = dynamic_cast<FillConcentric *>(f.get());
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assert(fill_concentric != nullptr);
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fill_concentric->print_config = &this->object()->print()->config();
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fill_concentric->print_object_config = &this->object()->config();
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} else if (surface_fill.params.pattern == ipLightning)
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dynamic_cast<FillLightning::Filler*>(f.get())->generator = lightning_generator;
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// calculate flow spacing for infill pattern generation
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bool using_internal_flow = ! surface_fill.surface.is_solid() && ! surface_fill.params.bridge;
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double link_max_length = 0.;
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@@ -979,11 +1038,41 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
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params.extrusion_role = surface_fill.params.extrusion_role;
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params.using_internal_flow = using_internal_flow;
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params.no_extrusion_overlap = surface_fill.params.overlap;
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params.config = &layerm->region().config();
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auto ®ion_config = layerm->region().config();
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ConfigOptionFloats rotate_angles;
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rotate_angles.deserialize( surface_fill.params.extrusion_role == erInternalInfill ? region_config.sparse_infill_rotate_template.value : region_config.solid_infill_rotate_template.value);
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auto rotate_angle_idx = f->layer_id % rotate_angles.size();
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f->rotate_angle = Geometry::deg2rad(rotate_angles.values[rotate_angle_idx]);
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params.config = ®ion_config;
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params.pattern = surface_fill.params.pattern;
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if( surface_fill.params.pattern == ipLockedZag ) {
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params.locked_zag = true;
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params.infill_lock_depth = surface_fill.params.infill_lock_depth;
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params.skin_infill_depth = surface_fill.params.skin_infill_depth;
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f->set_lock_region_param(lock_param);
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}
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if (surface_fill.params.pattern == ipCrossZag || surface_fill.params.pattern == ipLockedZag) {
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if (f->layer_id % 2 == 0) {
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params.horiz_move -= scale_(region_config.infill_shift_step) * (f->layer_id / 2);
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} else {
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params.horiz_move += scale_(region_config.infill_shift_step) * (f->layer_id / 2);
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}
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params.symmetric_infill_y_axis = surface_fill.params.symmetric_infill_y_axis;
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}
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if (surface_fill.params.pattern == ipGrid)
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params.can_reverse = false;
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for (ExPolygon& expoly : surface_fill.expolygons) {
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f->no_overlap_expolygons = intersection_ex(surface_fill.no_overlap_expolygons, ExPolygons() = {expoly}, ApplySafetyOffset::Yes);
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f->no_overlap_expolygons = intersection_ex(surface_fill.no_overlap_expolygons, ExPolygons() = {expoly}, ApplySafetyOffset::Yes);
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if (params.symmetric_infill_y_axis) {
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params.symmetric_y_axis = f->extended_object_bounding_box().center().x();
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expoly.symmetric_y(params.symmetric_y_axis);
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}
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// Spacing is modified by the filler to indicate adjustments. Reset it for each expolygon.
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f->spacing = surface_fill.params.spacing;
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surface_fill.surface.expolygon = std::move(expoly);
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@@ -1023,9 +1112,10 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
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Polylines Layer::generate_sparse_infill_polylines_for_anchoring(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive::Octree* support_fill_octree, FillLightning::Generator* lightning_generator) const
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{
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std::vector<SurfaceFill> surface_fills = group_fills(*this);
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const Slic3r::BoundingBox bbox = this->object()->bounding_box();
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const auto resolution = this->object()->print()->config().resolution.value;
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LockRegionParam skin_inner_param;
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std::vector<SurfaceFill> surface_fills = group_fills(*this, skin_inner_param);
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const Slic3r::BoundingBox bbox = this->object()->bounding_box();
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const auto resolution = this->object()->print()->config().resolution.value;
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Polylines sparse_infill_polylines{};
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@@ -1059,7 +1149,10 @@ Polylines Layer::generate_sparse_infill_polylines_for_anchoring(FillAdaptive::Oc
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case ipTpmsD:
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case ipHilbertCurve:
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case ipArchimedeanChords:
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case ipOctagramSpiral: break;
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case ipOctagramSpiral:
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case ipZigZag:
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case ipCrossZag:
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case ipLockedZag: break;
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}
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// Create the filler object.
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