Merge branch 'main' into main

This commit is contained in:
Rodrigo Faselli
2026-10-03 14:41:20 -03:00
committed by GitHub
892 changed files with 7766 additions and 368 deletions
+50
View File
@@ -3,6 +3,56 @@
// needs the Win32 types declared already.
#include <Windows.h>
#endif
#include "PrintBase.hpp"
#include <utility>
#include <string>
#include <mutex>
#include <vector>
#include "libslic3r.h"
#include "calib.hpp"
#include <cassert>
#include "CustomGCode.hpp"
#include "ObjectID.hpp"
#include <cstddef>
#include "Point.hpp"
#include "Polygon.hpp"
#include "Geometry.hpp"
#include <map>
#include <cmath>
#include <Eigen/Geometry>
#include <set>
#include "Slicing.hpp"
#include <cstdlib>
#include "TriangleSelector.hpp"
#include "GCode/AdaptivePAProcessor.hpp"
#include <exception>
#include <ostream>
#include "ExPolygon.hpp"
#include "Layer.hpp"
#include "FilamentGroup.hpp"
#include <memory>
#include "FilamentGroupUtils.hpp"
#include "MultiNozzleUtils.hpp"
#include <chrono>
#include <optional>
#include "GCode/GCodeProcessor.hpp"
#include "GCode/ThumbnailData.hpp"
#include "ExtrusionEntity.hpp"
#include <math.h>
#include "CommonDefs.hpp"
#include <ios>
#include <iomanip>
#include <tuple>
#include "Surface.hpp"
#include "Circle.hpp"
#include "Polyline.hpp"
#include "ArcFitter.hpp"
#include <cstdio>
#include <boost/filesystem/operations.hpp>
#include <boost/thread/lock_types.hpp>
#include <iterator>
#include "TriangleMesh.hpp"
#include "Config.hpp"
#include "Exception.hpp"
#include "IMEXHelpers.hpp"