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Merge branch 'main' into main
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@@ -1,6 +1,11 @@
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#ifndef slic3r_GCode_hpp_
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#define slic3r_GCode_hpp_
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#include "ExtrusionEntity.hpp"
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#include "Polygon.hpp"
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#include "Config.hpp"
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#include "ExtrusionEntityCollection.hpp"
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#include "Print.hpp"
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#include "libslic3r.h"
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#include "ExPolygon.hpp"
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#include "GCodeWriter.hpp"
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@@ -28,12 +33,20 @@
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#include "GCode/AdaptivePAProcessor.hpp"
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#include "GCode/TimelapsePosPicker.hpp"
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#include "libslic3r_version.h"
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#include <cstddef>
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#include <limits>
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#include <cstdio>
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#include <array>
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#include <cstdlib>
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#include <memory>
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#include <map>
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#include <set>
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#include <string>
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#include <cfloat>
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#include <vector>
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#include <utility>
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namespace Slic3r {
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@@ -872,6 +885,10 @@ private:
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std::vector<const PrintInstance*> sort_object_instances_by_model_order(const Print& print, bool init_order = false);
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// The overhang data ExtrusionQualityEstimator needs for the object layers in `layers`, computed ahead of the generator;
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// `overhang_fan` says whether the overhang fan can switch on for any filament.
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std::vector<PrecomputedOverhangLayer> precompute_overhang_layers(const std::vector<GCode::LayerToPrint> &layers, bool overhang_fan);
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}
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#endif
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