Faster slicing of colour-painted layers

A layer split into ~1000 colour fragments (a colour texture baked over a
large top face) made several per-fragment loops redo whole-layer ClipperLib
work, so slicing took ~33 min; it now takes ~3 min with the same output.

- make_fills: clip the layer's no-overlap area to each expolygon's box
  before intersecting
- discover_vertical_shells: small-piece filter compares only against the
  nearby part of the layer
- bridge_over_infill: whole-layer union/diff/intersections restricted to the
  candidate's neighbourhood; fill boundary expanded once per spacing; anchor
  tree built only from lines crossing the scan range; bbox pre-check in the
  collision test; limiting outline taken directly instead of through
  expand(..., 0.3 * flow.spacing()), which offsets by 0.135 scaled units
  (flow.spacing() is in mm) and only cost a whole-layer pass per candidate
This commit is contained in:
ExPikaPaka
2026-09-29 10:37:45 +02:00
parent 46fb512690
commit 88c3b07163
2 changed files with 104 additions and 21 deletions
+9 -1
View File
@@ -1409,7 +1409,15 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
// Orca: Reuse the body origin used for bridge anchoring, resetting it for each surface. // Orca: Reuse the body origin used for bridge anchoring, resetting it for each surface.
f->set_bounding_box(infill_bounding_box(*this, surface_fill, expoly, bbox)); f->set_bounding_box(infill_bounding_box(*this, surface_fill, expoly, bbox));
f->no_overlap_expolygons = intersection_ex(surface_fill.no_overlap_expolygons, ExPolygons() = {expoly}, ApplySafetyOffset::Yes); // Only the part of the layer-wide no-overlap area under this expolygon matters, so clip it to the
// expolygon's box first (padded past the safety offset, which grows the clip side). The result is
// identical; the cost is not: a layer split into many small fills, e.g. by colour painting,
// otherwise intersects every one of them with the whole layer.
BoundingBox no_overlap_bbox = get_extents(expoly);
no_overlap_bbox.offset(SCALED_EPSILON);
f->no_overlap_expolygons = intersection_ex(
ClipperUtils::clip_clipper_polygons_with_subject_bbox(surface_fill.no_overlap_expolygons, no_overlap_bbox),
ExPolygons() = {expoly}, ApplySafetyOffset::Yes);
if (params.symmetric_infill_y_axis) { if (params.symmetric_infill_y_axis) {
params.symmetric_y_axis = f->extended_object_bounding_box().center().x(); params.symmetric_y_axis = f->extended_object_bounding_box().center().x();
expoly.symmetric_y(params.symmetric_y_axis); expoly.symmetric_y(params.symmetric_y_axis);
+95 -20
View File
@@ -2580,15 +2580,34 @@ void PrintObject::discover_vertical_shells()
// the in-model condition is there due to small sloping surfaces, e.g. top of the hull of the benchy // the in-model condition is there due to small sloping surfaces, e.g. top of the hull of the benchy
// 2. the area does not fully cover an internal polygon // 2. the area does not fully cover an internal polygon
// This is there mainly for a very thin parts, where the solid layers would be missing if the part area is quite small // This is there mainly for a very thin parts, where the solid layers would be missing if the part area is quite small
// Both tests below compare a small piece against the whole layer. Done literally, that is
// quadratic in the number of pieces, which is what a layer split up by colour painting has,
// so each is restricted to the part of the layer near the piece with an identical result:
// object_volume is clipped to the piece's box, and only the internal polygons whose box meets
// the expanded piece take part in the count, since the others pass through the difference
// unchanged and add the same number to both sides of it.
std::vector<BoundingBox> internal_bboxes;
internal_bboxes.reserve(internal_volume.size());
for (const Polygon &poly : internal_volume)
internal_bboxes.emplace_back(get_extents(poly));
regularized_shell.erase(std::remove_if(regularized_shell.begin(), regularized_shell.end(), regularized_shell.erase(std::remove_if(regularized_shell.begin(), regularized_shell.end(),
[&internal_volume, &min_perimeter_infill_spacing, [&internal_volume, &internal_bboxes, &min_perimeter_infill_spacing,
&object_volume](const ExPolygon &p) { &object_volume](const ExPolygon &p) {
return (p.area() < min_perimeter_infill_spacing * scaled(1.5) || const bool small = p.area() < min_perimeter_infill_spacing * scaled(1.5) ||
(p.area() < min_perimeter_infill_spacing * scaled(8.0) && (p.area() < min_perimeter_infill_spacing * scaled(8.0) &&
diff(to_polygons(p), object_volume).empty())) && diff(to_polygons(p),
diff(internal_volume, ClipperUtils::clip_clipper_polygons_with_subject_bbox(
expand(to_polygons(p), min_perimeter_infill_spacing)) object_volume, get_extents(p).inflated(SCALED_EPSILON)))
.size() >= internal_volume.size(); .empty());
if (!small)
return false;
const Polygons expanded = expand(to_polygons(p), min_perimeter_infill_spacing);
const BoundingBox bbox = get_extents(expanded);
Polygons nearby;
for (size_t i = 0; i < internal_volume.size(); ++i)
if (internal_bboxes[i].overlap(bbox))
nearby.emplace_back(internal_volume[i]);
return diff(nearby, expanded).size() >= nearby.size();
}), }),
regularized_shell.end()); regularized_shell.end());
} }
@@ -3159,6 +3178,16 @@ void PrintObject::bridge_over_infill()
vertical_lines[i].b = Point{x, y_max}; vertical_lines[i].b = Point{x, y_max};
} }
// The vertical lines only span the bridged area's x range, so anchors entirely outside it can never be
// hit. Leaving them out gives the same intersections without building a tree over the whole layer's
// boundary for every bridge.
const coord_t scan_x_min = bb_x.min.x();
const coord_t scan_x_max = bb_x.min.x() + coord_t(n_vlines) * scan_spacing;
anchors.erase(std::remove_if(anchors.begin(), anchors.end(),
[scan_x_min, scan_x_max](const Line &l) {
return std::max(l.a.x(), l.b.x()) < scan_x_min || std::min(l.a.x(), l.b.x()) > scan_x_max;
}),
anchors.end());
auto anchors_and_walls_tree = AABBTreeLines::LinesDistancer<Line>{std::move(anchors)}; auto anchors_and_walls_tree = AABBTreeLines::LinesDistancer<Line>{std::move(anchors)};
auto bridged_area_tree = AABBTreeLines::LinesDistancer<Line>{to_lines(bridged_area)}; auto bridged_area_tree = AABBTreeLines::LinesDistancer<Line>{to_lines(bridged_area)};
@@ -3403,28 +3432,61 @@ void PrintObject::bridge_over_infill()
std::vector<CandidateSurface> expanded_surfaces; std::vector<CandidateSurface> expanded_surfaces;
expanded_surfaces.reserve(surfaces_by_layer[lidx].size()); expanded_surfaces.reserve(surfaces_by_layer[lidx].size());
// The expanded fill boundary depends only on the bridging flow, and total_fill_area is not
// modified below, so build it once per spacing rather than once per candidate. A layer split
// into many candidates (e.g. by colour painting) otherwise repeats a layer-wide offset for each.
std::map<coord_t, Polylines> boundary_by_spacing;
// expansion_area is a clean, non-overlapping set, so uniting it with a bridge or cutting a bridge
// out of it only changes the polygons near that bridge. The rest are passed through untouched
// instead of being fed to ClipperLib with the whole layer again for every candidate.
const auto split_near = [](const Polygons &polys, const BoundingBox &bbox, Polygons &far) {
Polygons near;
for (const Polygon &p : polys)
(get_extents(p).overlap(bbox) ? near : far).emplace_back(p);
return near;
};
for (const CandidateSurface &candidate : surfaces_by_layer[lidx]) { for (const CandidateSurface &candidate : surfaces_by_layer[lidx]) {
const auto &region_config = candidate.region->region().config(); const auto &region_config = candidate.region->region().config();
const bool turning_pattern = region_config.sparse_infill_pattern == ipHilbertCurve || const bool turning_pattern = region_config.sparse_infill_pattern == ipHilbertCurve ||
region_config.sparse_infill_pattern == ipOctagramSpiral; region_config.sparse_infill_pattern == ipOctagramSpiral;
const Flow &flow = candidate.region->bridging_flow(frSolidInfill, true); const Flow &flow = candidate.region->bridging_flow(frSolidInfill, true);
Polygons area_to_be_bridge = expand(candidate.new_polys, flow.scaled_spacing()); Polygons area_to_be_bridge = expand(candidate.new_polys, flow.scaled_spacing());
area_to_be_bridge = intersection(area_to_be_bridge, deep_infill_area); // deep_infill_area and internal_unsupported_area cover the whole layer; only their part under
// this candidate can change the results, so they are clipped to its box first.
if (!area_to_be_bridge.empty())
area_to_be_bridge = intersection(area_to_be_bridge,
ClipperUtils::clip_clipper_polygons_with_subject_bbox(
deep_infill_area, get_extents(area_to_be_bridge).inflated(SCALED_EPSILON)));
area_to_be_bridge.erase(std::remove_if(area_to_be_bridge.begin(), area_to_be_bridge.end(), area_to_be_bridge.erase(std::remove_if(area_to_be_bridge.begin(), area_to_be_bridge.end(),
[internal_unsupported_area](const Polygon &p) { [&internal_unsupported_area](const Polygon &p) {
return intersection({p}, internal_unsupported_area).empty(); return intersection({p}, ClipperUtils::clip_clipper_polygons_with_subject_bbox(
internal_unsupported_area,
get_extents(p).inflated(SCALED_EPSILON)))
.empty();
}), }),
area_to_be_bridge.end()); area_to_be_bridge.end());
Polygons limiting_area = union_(area_to_be_bridge, expansion_area);
if (area_to_be_bridge.empty()) if (area_to_be_bridge.empty())
continue; continue;
Polylines boundary_plines = to_polylines(expand(total_fill_area, 1.3 * flow.scaled_spacing())); Polygons limiting_area;
const Polygons near_expansion = split_near(expansion_area, get_extents(area_to_be_bridge).inflated(SCALED_EPSILON),
limiting_area);
append(limiting_area, union_(area_to_be_bridge, near_expansion));
auto boundary_it = boundary_by_spacing.find(flow.scaled_spacing());
if (boundary_it == boundary_by_spacing.end())
boundary_it = boundary_by_spacing
.emplace(flow.scaled_spacing(), to_polylines(expand(total_fill_area, 1.3 * flow.scaled_spacing())))
.first;
Polylines boundary_plines = boundary_it->second;
{ {
Polylines limiting_plines = to_polylines(expand(limiting_area, 0.3*flow.spacing())); // No offset here: flow.spacing() is in mm, so the expand(limiting_area, 0.3 * flow.spacing())
// this used to be moved the outline by 0.135 scaled units - nothing beyond rounding - while
// costing a whole-layer ClipperLib pass for every candidate. limiting_area is already a clean
// union, so its own outline is the same boundary.
Polylines limiting_plines = to_polylines(limiting_area);
boundary_plines.insert(boundary_plines.end(), limiting_plines.begin(), limiting_plines.end()); boundary_plines.insert(boundary_plines.end(), limiting_plines.begin(), limiting_plines.end());
} }
@@ -3498,9 +3560,12 @@ void PrintObject::bridge_over_infill()
// Check collision with other expanded surfaces // Check collision with other expanded surfaces
{ {
bool reconstruct = false; bool reconstruct = false;
Polygons tmp_expanded_area = expand(bridging_area, 3.0 * flow.scaled_spacing()); Polygons tmp_expanded_area = expand(bridging_area, 3.0 * flow.scaled_spacing());
const BoundingBox tmp_expanded_bbox = get_extents(tmp_expanded_area);
for (const CandidateSurface &s : expanded_surfaces) { for (const CandidateSurface &s : expanded_surfaces) {
if (!intersection(s.new_polys, tmp_expanded_area).empty()) { // Surfaces whose boxes miss each other cannot intersect, which is most pairs on a busy layer.
if (get_extents(s.new_polys).overlap(tmp_expanded_bbox) &&
!intersection(s.new_polys, tmp_expanded_area).empty()) {
bridging_angle = s.bridge_angle; bridging_angle = s.bridge_angle;
reconstruct = true; reconstruct = true;
break; break;
@@ -3524,10 +3589,20 @@ void PrintObject::bridge_over_infill()
bridging_area = union_(bridging_area, construct_anchored_polygon(bridging_area, to_lines(boundary_plines), flow, bridging_area = union_(bridging_area, construct_anchored_polygon(bridging_area, to_lines(boundary_plines), flow,
bridging_angle, scan_spacing, true)); bridging_angle, scan_spacing, true));
} }
bridging_area = intersection(bridging_area, limiting_area); // Each of these meets one bridge with the whole layer, so the layer side is first cut down to the
bridging_area = intersection(bridging_area, total_fill_area); // bridge's box (and expansion_area split as above); the result is the same.
bridging_area = diff(bridging_area, total_top_area); if (!bridging_area.empty()) {
expansion_area = diff(expansion_area, bridging_area); const BoundingBox bridging_bbox = get_extents(bridging_area).inflated(SCALED_EPSILON);
bridging_area = intersection(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(limiting_area, bridging_bbox));
bridging_area = intersection(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(total_fill_area, bridging_bbox));
bridging_area = diff(bridging_area, ClipperUtils::clip_clipper_polygons_with_subject_bbox(total_top_area, bridging_bbox));
}
if (!bridging_area.empty()) {
Polygons kept;
const Polygons cut = split_near(expansion_area, get_extents(bridging_area).inflated(SCALED_EPSILON), kept);
append(kept, diff(cut, bridging_area));
expansion_area = std::move(kept);
}
#ifdef DEBUG_BRIDGE_OVER_INFILL #ifdef DEBUG_BRIDGE_OVER_INFILL
debug_draw(std::to_string(lidx) + "_" + std::to_string(cluster_idx) + "_" + std::to_string(job_idx) + "_" + "_expanded_bridging" + std::to_string(r), debug_draw(std::to_string(lidx) + "_" + std::to_string(cluster_idx) + "_" + std::to_string(job_idx) + "_" + "_expanded_bridging" + std::to_string(r),