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Purge tower part 1
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@@ -1392,6 +1392,27 @@ void apply_fuzzy_skin_segmentation(PrintObject &print_object, ThrowOnCancel thro
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}); // end of parallel_for
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}
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// Belt mode: shift the sliced layer grid by delta. Mirrors the global_z_offset
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// application in slice() — layer print_z and belt_floor_z_shift move together
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// so belt floor clipping stays consistent with the shifted grid. Used by
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// Print::_align_belt_purge_layers() to snap the purge prism onto the printed
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// objects' layer grid; |delta| <= half a layer height, i.e. a sub-layer shift
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// of the prism along the belt.
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void PrintObject::belt_shift_layer_grid(double delta)
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{
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if (std::abs(delta) < EPSILON)
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return;
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for (Layer *layer : m_layers)
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layer->print_z += delta;
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for (SupportLayer *layer : m_support_layers)
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layer->print_z += delta;
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m_slicing_params.belt_floor_z_shift += delta;
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BOOST_LOG_TRIVIAL(trace) << "[BELT-DEBUG] belt_shift_layer_grid"
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<< " obj=" << this->model_object()->name
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<< " delta=" << delta
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<< " first_layer.print_z=" << (m_layers.empty() ? 0. : m_layers.front()->print_z);
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}
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// 1) Decides Z positions of the layers,
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// 2) Initializes layers and their regions
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// 3) Slices the object meshes
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