Merge branch 'main' into main

This commit is contained in:
Rodrigo Faselli
2026-10-05 12:17:33 -03:00
committed by GitHub
2014 changed files with 2325948 additions and 2416819 deletions
+11 -9
View File
@@ -2,7 +2,6 @@
#include "GCodeViewer.hpp"
#include "libslic3r/BuildVolume.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/TriangleMesh.hpp"
@@ -13,24 +12,19 @@
#include "libslic3r/IMEXHelpers.hpp"
#include "libslic3r/IMEXZones.hpp"
//BBS: add convex hull logic for toolpath check
#include "libslic3r/Geometry/ConvexHull.hpp"
#include "GUI_App.hpp"
#include "MainFrame.hpp"
#include "Plater.hpp"
#include "Camera.hpp"
#include "I18N.hpp"
#include "format.hpp"
#include "GUI_Utils.hpp"
#include "GUI.hpp"
#include "GLCanvas3D.hpp"
#include "FilamentGroupPopup.hpp"
#include "GLToolbar.hpp"
#include "GUI_Preview.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/Layer.hpp"
#include "Widgets/ProgressDialog.hpp"
#include "MsgDialog.hpp"
#include <boost/container_hash/hash.hpp>
#include "slic3r/GUI/MeshUtils.hpp"
#include <string>
#include "libvgcode/include/Types.hpp"
#include <vector>
@@ -67,7 +61,6 @@
#include "slic3r/GUI/3DScene.hpp"
#include "libslic3r/Color.hpp"
#include <map>
#include "libslic3r/PrintBase.hpp"
#include <wx/event.h>
#include <wx/string.h>
#include <wx/slider.h>
@@ -97,6 +90,15 @@
#include <sstream>
#include <cmath>
#include <chrono>
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/CutUtils.hpp"
#include "libslic3r/GCode/ToolOrdering.hpp"
#include "libslic3r/ObjectID.hpp"
#include "slic3r/GUI/Gizmos/GizmoObjectManipulation.hpp"
#include "slic3r/GUI/PartPlate.hpp"
namespace Slic3r { class PrintBase; }
namespace Slic3r {