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Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview"
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@@ -1254,10 +1254,10 @@ void fatal_error(wxWindow* parent)
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// Called after the Preferences dialog is closed and the program settings are saved.
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// Update the UI based on the current preferences.
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void GUI_App::update_ui_from_settings(bool apply_free_camera_correction)
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void GUI_App::update_ui_from_settings()
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{
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update_label_colours();
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mainframe->update_ui_from_settings(apply_free_camera_correction);
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mainframe->update_ui_from_settings();
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}
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void GUI_App::persist_window_geometry(wxTopLevelWindow *window, bool default_maximized)
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