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Don't output slic3r:z attribute in SVG for raft layers
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@@ -126,7 +126,7 @@ class PrintObject
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size_t support_layer_count() const;
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void clear_support_layers();
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SupportLayer* get_support_layer(int idx);
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SupportLayer* add_support_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z);
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SupportLayer* add_support_layer(int id, coordf_t height, coordf_t print_z);
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void delete_support_layer(int idx);
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// methods for handling state
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