Spiral Inset infill (spiral-concentric infill) (#15085)

Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
This commit is contained in:
Rodrigo Faselli
2026-09-06 11:36:23 -03:00
committed by GitHub
parent 0b6bbd85bd
commit 85dc866425
13 changed files with 708 additions and 9 deletions

View File

@@ -147,6 +147,8 @@ set(lisbslic3r_sources
Fill/FillBase.hpp
Fill/FillConcentric.cpp
Fill/FillConcentric.hpp
Fill/FillSpiralInset.cpp
Fill/FillSpiralInset.hpp
Fill/FillConcentricInternal.cpp
Fill/FillConcentricInternal.hpp
Fill/FillCornerSmoothing.cpp

View File

@@ -950,7 +950,7 @@ std::vector<SurfaceFill> group_fills(const Layer &layer, LockRegionParam &lock_p
params.extruder = region_config.internal_solid_filament_id;
// Orca: forced fill order applies only to top/bottom surfaces filled with a
// center-based pattern; everything else stays at Default to keep batching together.
if (params.pattern == ipConcentric || params.pattern == ipArchimedeanChords || params.pattern == ipOctagramSpiral) {
if (params.pattern == ipConcentric || params.pattern == ipSpiralInset || params.pattern == ipArchimedeanChords || params.pattern == ipOctagramSpiral) {
if (params.extrusion_role == erTopSolidInfill)
params.fill_order = region_config.top_surface_fill_order.value;
else if (params.extrusion_role == erBottomSurface)
@@ -1332,7 +1332,8 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
params.anchor_length = surface_fill.params.anchor_length;
params.anchor_length_max = surface_fill.params.anchor_length_max;
params.resolution = resolution;
params.use_arachne = surface_fill.params.pattern == ipConcentric || surface_fill.params.pattern == ipConcentricInternal;
params.use_arachne = surface_fill.params.pattern == ipConcentric || surface_fill.params.pattern == ipSpiralInset ||
surface_fill.params.pattern == ipConcentricInternal;
params.layer_height = layerm->layer()->height;
params.lateral_lattice_angle_1 = surface_fill.params.lateral_lattice_angle_1;
params.lateral_lattice_angle_2 = surface_fill.params.lateral_lattice_angle_2;
@@ -1515,6 +1516,7 @@ Polylines Layer::generate_sparse_infill_polylines_for_anchoring(FillAdaptive::Oc
case ipCubic:
case ipLine:
case ipConcentric:
case ipSpiralInset:
case ipHoneycomb:
case ipLateralHoneycomb:
case ip3DHoneycomb:

View File

@@ -15,6 +15,7 @@
#include "FillBase.hpp"
#include "FillConcentric.hpp"
#include "FillSpiralInset.hpp"
#include "FillHoneycomb.hpp"
#include "Fill3DHoneycomb.hpp"
#include "FillGyroid.hpp"
@@ -41,6 +42,7 @@ Fill* Fill::new_from_type(const InfillPattern type)
{
switch (type) {
case ipConcentric: return new FillConcentric();
case ipSpiralInset: return new FillSpiralInset();
case ipHoneycomb: return new FillHoneycomb();
case ipLateralHoneycomb: return new FillLateralHoneycomb();
case ip3DHoneycomb: return new Fill3DHoneycomb();

View File

@@ -0,0 +1,426 @@
#include "../ClipperUtils.hpp"
#include "../ExPolygon.hpp"
#include "../Surface.hpp"
#include "../VariableWidth.hpp"
#include "Arachne/WallToolPaths.hpp"
#include "FillSpiralInset.hpp"
#include <algorithm>
#include <cmath>
#include <functional>
namespace Slic3r {
// Index of the corner the spiral should start at. Every following loop is split at the point nearest
// the end of the one before it, so this choice propagates inwards and decides where the whole spiral
// hands over from ring to ring. A tight corner is the worst place for it: there the next ring
// retreats along the bisector by spacing/sin(angle), so the spiral has to strike out several spacings
// to reach it instead of stepping across to a ring running parallel one spacing away.
//
// A right angle is taken first when the loop has one. It clips cleanly, since the trimming below
// scales with 1/sin(angle) and so is at its shortest and least sensitive there, and it holds its
// shape as the loop is offset inwards, which keeps the handover in the same place ring after ring.
// Failing that the widest corner is the flattest stretch on offer, which is the next best handover.
// A straight point is no corner at all and only turns up as an artefact of the offsetting, so it is
// skipped.
static int find_spiral_start_corner(const Polygon& loop)
{
const size_t n = loop.points.size();
if (n < 3)
return 0;
// cos(85 deg): a corner within five degrees of square counts as a right angle.
static const double right_angle_cos = 0.08716;
// cos(179 deg): anything flatter than this counts as a straight point rather than a corner.
static const double straight_cos = -0.99985;
// Only convex corners qualify. A reflex corner spans the same angle between its two edges but
// bulges the other way, so the next ring in steps away from it along the bisector instead of
// hugging it, and starting there hands over across a long diagonal on every single ring. Loops
// arrive counter-clockwise, in which case a convex corner turns left, but check the winding
// rather than trust it. A closed loop always has at least one convex corner.
const double convex_turn = loop.is_counter_clockwise() ? 1.0 : -1.0;
double best_right_cos = right_angle_cos;
int best_right = -1;
double best_wide_cos = 1.0;
int best_wide = -1;
for (size_t i = 0; i < n; ++i) {
const Point& p_prev = loop.points[(i - 1 + n) % n];
const Point& p = loop.points[i];
const Point& p_next = loop.points[(i + 1) % n];
Vec2d e_in = (p - p_prev).cast<double>();
Vec2d e_out = (p_next - p).cast<double>();
double len1 = e_in.norm();
double len2 = e_out.norm();
if (len1 < 1e-6 || len2 < 1e-6)
continue;
if (convex_turn * (e_in.x() * e_out.y() - e_in.y() * e_out.x()) <= 0.0)
continue;
// Cosine of the angle the two edges span at the corner: 1 at a spike, 0 square, -1 straight.
double cos_val = -e_in.dot(e_out) / (len1 * len2);
if (std::abs(cos_val) < best_right_cos) {
best_right_cos = std::abs(cos_val);
best_right = int(i);
}
if (cos_val > straight_cos && cos_val < best_wide_cos) {
best_wide_cos = cos_val;
best_wide = int(i);
}
}
if (best_right >= 0)
return best_right;
// A loop smooth enough to have no corner at all, a circle say, hands over equally well anywhere.
return best_wide < 0 ? 0 : best_wide;
}
// Length to trim off the end of a loop so that it does not overlap the start of the next one.
// The theoretical gap is distance/sin(alpha), alpha being the angle between the last segment of the
// loop and the first segment of the next one.
static double loop_clip_length(const Polyline& loop_path, const double gap)
{
const Point& p_prev = loop_path.points[loop_path.points.size() - 2];
const Point& p_last = loop_path.points.back();
const Point& p_next = loop_path.points[1];
Vec2d v1 = (p_last - p_prev).cast<double>();
Vec2d v2 = (p_next - p_last).cast<double>();
if (v1.norm() < 1e-6 || v2.norm() < 1e-6)
return gap;
double alpha = std::atan2(std::abs(v1.x() * v2.y() - v1.y() * v2.x()), v1.dot(v2));
// Outside 45deg < alpha < 120deg the 1/sin(alpha) term would clip far too much, so fall back to the plain gap.
return (alpha > M_PI / 4 && alpha < 2 * M_PI / 3) ? gap / std::sin(alpha) : gap;
}
// The chaining below drives two kinds of loop: the plain offset polygons of the classic path, and
// Arachne's variable width walls. These are the only four steps that differ between them. Widths run
// two per segment, so every point added or removed takes a pair with it.
static Polyline open_loop(const Polygon& loop, int start_index) { return loop.split_at_index(start_index); }
static ThickPolyline open_loop(const Arachne::ExtrusionLine& loop, int start_index)
{
ThickPolyline path = Arachne::to_thick_polyline(loop);
// start_at_index() rotates a closed path, and wants it closed with a matching width at both ends.
if (path.points.front() != path.points.back()) {
const coordf_t w_first = path.width.front(), w_last = path.width.back();
path.points.emplace_back(path.points.front());
path.width.emplace_back(w_last);
path.width.emplace_back(w_first);
}
path.start_at_index(start_index);
return path;
}
static void clip_path_end(Polyline& path, double distance) { path.clip_end(distance); }
static void clip_path_end(ThickPolyline& path, double distance)
{
// Polyline::clip_end() knows nothing about the widths, so walk back trimming the two together.
while (distance > 0 && path.points.size() >= 2) {
const Point last = path.points.back();
const coordf_t w_end = path.width.back();
path.points.pop_back();
path.width.pop_back();
const coordf_t w_start = path.width.back();
path.width.pop_back();
const Vec2d v = (path.points.back() - last).cast<double>();
const double len = v.norm();
if (len > distance) {
const double t = distance / len;
path.points.emplace_back((last.cast<double>() + v * t).cast<coord_t>());
path.width.emplace_back(w_start);
path.width.emplace_back(w_start + (w_end - w_start) * (1.0 - t));
return;
}
distance -= len;
}
path.clear();
}
static void append_path(Polyline& dst, Polyline&& src) { dst.append(std::move(src)); }
static void append_path(ThickPolyline& dst, ThickPolyline&& src)
{
if (dst.empty()) {
dst = std::move(src);
return;
}
if (dst.points.back() == src.points.front()) {
// Carrying straight on from the same point, so there is no run across to give a width to.
src.points.erase(src.points.begin());
src.width.erase(src.width.begin(), src.width.begin() + 2);
} else {
// The run across to the next loop tapers between the two ends it joins.
const coordf_t w_from = dst.width.back(), w_to = src.width.front();
dst.width.emplace_back(w_from);
dst.width.emplace_back(w_to);
}
append(dst.points, std::move(src.points));
append(dst.width, std::move(src.width));
}
// The classic loops all carry the same width, so the innermost one of an island can still ring an
// unfilled pin hole, which the spiral plugs by running into the middle. Arachne's walls widen to take
// up whatever is left over, so there is nothing there to plug and the stub would only double back
// over the wall that just filled it.
static bool leaves_a_centre_hole(const Polygon&) { return true; }
static bool leaves_a_centre_hole(const Arachne::ExtrusionLine&) { return false; }
static void append_path_point(Polyline& path, const Point& point) { path.points.emplace_back(point); }
static void append_path_point(ThickPolyline& path, const Point& point)
{
const coordf_t w = path.width.back();
path.points.emplace_back(point);
path.width.emplace_back(w);
path.width.emplace_back(w);
}
// Chain the loops of one surface into as few continuous spirals as its shape allows. The loops arrive
// ordered outside in, depth first, each paired with its outline in loop_outlines; every decision here
// is made on those outlines, so the two kinds of loop take exactly the same route.
template<class LoopType, class PathType>
static std::vector<PathType> generate_spiral_insets(const FillParams& params,
const std::vector<const LoopType*>& loops,
const Polygons& loop_outlines,
const coord_t distance,
const ExPolygon& original_expoly)
{
std::vector<PathType> output;
PathType spiral;
Point current_pos(0, 0);
// Index into loops of the innermost loop appended to the spiral currently being built.
int innermost_loop = -1;
// Whether the spiral can run straight from one point to the other. The run across is extruded,
// not travelled, so it has to be a genuine step over to the ring alongside:
// - up to a ring spacing and a half it cannot leave the material, and needs no check at all,
// which covers all but a few of the loops;
// - beyond that it is tested against the surface, which catches the points that are close in a
// straight line but separated by a hole or a notch;
// - past four spacings it is refused outright. A handover does stretch at a corner, where the
// next ring retreats along the bisector by spacing/sin(angle), but four spacings is already a
// fifteen degree wedge, and down a wedge that tight the run across would trace the bisector,
// which is where the tail is filled from anyway. Anything longer is a traverse across the
// surface that prints over what it crosses. Breaking the spiral leaves the G-code to travel it.
const double free_hop = 1.5 * double(distance);
const double max_hop = 4.0 * double(distance);
auto reachable = [&](const Point& from, const Point& to) {
const double hop = from.distance_to(to);
if (hop > max_hop)
return false;
return hop <= free_hop || original_expoly.contains(Line(from, to));
};
// The centre point plugs the pin hole left in the middle of an island, it is not meant to
// traverse it, so it is only worth adding when the innermost loop has shrunk to about a ring.
const double max_center_stub = 2.0 * double(distance);
// Emit the spiral built so far as one path and start over on a fresh island.
auto flush_spiral = [&]() {
if (spiral.empty())
return;
// Run into the middle of the innermost loop so the island's centre is filled instead of being
// left as a pin hole. Only where there is a hole to fill: the loop has to still enclose open
// space once its own bead is accounted for, or the stub just runs back over that bead. And
// the point has to sit inside the loop and be reachable, or it runs off across the surface.
if (innermost_loop >= 0 && leaves_a_centre_hole(*loops[innermost_loop])) {
const Polygon& innermost = loop_outlines[innermost_loop];
const Point centroid = innermost.centroid();
if (!offset(innermost, -float(0.5 * double(distance))).empty() && centroid != spiral.last_point() &&
spiral.last_point().distance_to(centroid) <= max_center_stub && innermost.contains(centroid) &&
reachable(spiral.last_point(), centroid))
append_path_point(spiral, centroid);
}
output.emplace_back(std::move(spiral));
spiral.clear();
innermost_loop = -1;
current_pos = Point(0, 0);
};
for (size_t i = 0; i < loops.size(); ++i) {
const Polygon& outline = loop_outlines[i];
if (outline.points.empty())
continue;
// The loop is opened into a path with the split point repeated at both ends, so a usable one
// has at least 3 points. Both kinds of loop share the outline's indices, hence its start point.
PathType loop_path = open_loop(*loops[i], spiral.empty() ? find_spiral_start_corner(outline) :
current_pos.nearest_point_index(outline.points));
if (loop_path.size() < 3)
continue;
// Island jumping: the loops are ordered by their nesting, depth first, so the next one
// continues the current spiral exactly when it lies inside the one just laid down. Distance
// cannot stand in for that test: at a sharp corner the next ring retreats along the bisector
// by spacing/sin(angle), which leaves it several spacings away while still being the very
// next ring in, and the spiral would break off at every spike.
const bool same_island = innermost_loop >= 0 && loop_outlines[innermost_loop].contains(loop_path.points.front());
if (!spiral.empty() && (!same_island || !reachable(spiral.last_point(), loop_path.points.front()))) {
flush_spiral();
loop_path = open_loop(*loops[i], find_spiral_start_corner(outline));
if (loop_path.size() < 3)
continue;
}
// Clip the end of the loop to leave room for the run into the next one. The last loop of the
// surface has no successor, so it only gives up half of the gap.
clip_path_end(loop_path, loop_clip_length(loop_path, (i + 1 == loops.size() ? 0.5 : 1.0) * double(distance)));
// Clipping empties the path when the loop is shorter than the clipping length, which happens
// on the degenerate slivers that offsetting leaves behind. Such a loop carries no extrusion.
if (loop_path.size() < 2)
continue;
append_path(spiral, std::move(loop_path));
innermost_loop = int(i);
current_pos = spiral.last_point();
}
flush_spiral();
// An outward fill order runs every spiral from its centre to its outer edge, innermost island first.
if (params.fill_order != SurfaceFillOrder::Inward) {
for (PathType& path : output)
path.reverse();
std::reverse(output.begin(), output.end());
}
return output;
}
void FillSpiralInset::_fill_surface_single(const FillParams& params,
unsigned int thickness_layers,
const std::pair<float, Point>& direction,
ExPolygon expolygon,
Polylines& polylines_out)
{
BoundingBox bounding_box = expolygon.contour.bounding_box();
coord_t min_spacing = scale_(this->spacing);
coord_t distance = coord_t(min_spacing / params.density);
if (params.density > 0.9999f && !params.dont_adjust) {
distance = this->_adjust_solid_spacing(bounding_box.size()(0), distance);
this->spacing = unscale<double>(distance);
}
Polygons loops = to_polygons(expolygon);
ExPolygons last{std::move(expolygon)};
while (!last.empty()) {
last = offset2_ex(last, -(distance + min_spacing / 2), +min_spacing / 2);
append(loops, to_polygons(last));
}
// Orders the loops outside in, depth first, which is the order the chaining below expects.
loops = union_pt_chained_outside_in(loops);
std::vector<const Polygon*> loop_refs;
loop_refs.reserve(loops.size());
for (const Polygon& loop : loops)
loop_refs.emplace_back(&loop);
Polylines spiral_result = generate_spiral_insets<Polygon, Polyline>(params, loop_refs, loops, distance, expolygon);
append(polylines_out, spiral_result);
}
void FillSpiralInset::_fill_surface_single(const FillParams& params,
unsigned int thickness_layers,
const std::pair<float, Point>& direction,
ExPolygon expolygon,
ThickPolylines& thick_polylines_out)
{
assert(params.use_arachne);
assert(this->print_config != nullptr && this->print_object_config != nullptr);
// Only a solid surface is worth the variable width walls; a sparse one falls back to plain loops.
if (params.density <= 0.9999f || params.dont_adjust) {
Polylines polylines;
this->_fill_surface_single(params, thickness_layers, direction, expolygon, polylines);
append(thick_polylines_out, to_thick_polylines(std::move(polylines), scaled<coord_t>(this->spacing)));
return;
}
// no rotation is supported for this infill pattern
Point bbox_size = expolygon.contour.bounding_box().size();
coord_t min_spacing = scaled<coord_t>(this->spacing);
coord_t loops_count = std::max(bbox_size.x(), bbox_size.y()) / min_spacing + 1;
Polygons polygons = offset(expolygon, float(min_spacing) / 2.f);
double min_nozzle_diameter = *std::min_element(print_config->nozzle_diameter.values.begin(), print_config->nozzle_diameter.values.end());
Arachne::WallToolPathsParams input_params;
input_params.min_bead_width = 0.85 * min_nozzle_diameter;
input_params.min_feature_size = 0.25 * min_nozzle_diameter;
input_params.wall_transition_length = 1.0 * min_nozzle_diameter;
input_params.wall_transition_angle = 10;
input_params.wall_transition_filter_deviation = 0.25 * min_nozzle_diameter;
input_params.wall_distribution_count = 1;
Arachne::WallToolPaths wallToolPaths(polygons, min_spacing, min_spacing, loops_count, 0, params.layer_height, input_params);
std::vector<Arachne::VariableWidthLines> walls_by_inset = wallToolPaths.getToolPaths();
// Open walls are the thin features Arachne fits between the closed ones. They cannot join a
// spiral, so they go out as they are; leaving them behind is what would put the gaps back.
std::vector<const Arachne::ExtrusionLine*> walls;
Polygons wall_outlines;
ThickPolylines open_walls;
for (const Arachne::VariableWidthLines& inset : walls_by_inset)
for (const Arachne::ExtrusionLine& wall : inset) {
if (wall.empty())
continue;
if (wall.is_closed) {
walls.emplace_back(&wall);
wall_outlines.emplace_back(wall.toPolygon());
} else {
open_walls.emplace_back(Arachne::to_thick_polyline(wall));
}
}
// Arachne hands the walls back grouped by inset, which is not their nesting: around a hole the
// wall of a given inset lies inside the wall of that same inset around the contour. Nest them by
// containment instead, so the spiral follows one island all the way in before starting the next,
// the same order union_pt_chained_outside_in gives the classic path above.
const size_t wall_count = walls.size();
std::vector<int> nesting_depth(wall_count, 0), parent(wall_count, -1);
std::vector<char> inside(wall_count * wall_count, 0);
for (size_t i = 0; i < wall_count; ++i)
for (size_t j = 0; j < wall_count; ++j)
if (i != j && wall_outlines[j].contains(walls[i]->junctions.front().p)) {
inside[i * wall_count + j] = 1;
++nesting_depth[i];
}
// The innermost of the walls containing this one, which is the deepest of them, is its parent.
for (size_t i = 0; i < wall_count; ++i)
for (size_t j = 0; j < wall_count; ++j)
if (inside[i * wall_count + j] && (parent[i] < 0 || nesting_depth[parent[i]] < nesting_depth[j]))
parent[i] = int(j);
std::vector<const Arachne::ExtrusionLine*> ordered;
Polygons outlines;
ordered.reserve(wall_count);
outlines.reserve(wall_count);
std::function<void(int)> descend = [&](int idx) {
ordered.emplace_back(walls[idx]);
outlines.emplace_back(wall_outlines[idx]);
for (size_t k = 0; k < wall_count; ++k)
if (parent[k] == idx)
descend(int(k));
};
for (size_t i = 0; i < wall_count; ++i)
if (parent[i] < 0)
descend(int(i));
ThickPolylines spiral_result =
generate_spiral_insets<Arachne::ExtrusionLine, ThickPolyline>(params, ordered, outlines, min_spacing, expolygon);
append(thick_polylines_out, std::move(spiral_result));
append(thick_polylines_out, std::move(open_walls));
}
} // namespace Slic3r

View File

@@ -0,0 +1,37 @@
#ifndef slic3r_FillSpiralInset_hpp_
#define slic3r_FillSpiralInset_hpp_
#include "FillBase.hpp"
namespace Slic3r {
class FillSpiralInset : public Fill
{
public:
~FillSpiralInset() override = default;
bool is_self_crossing() override { return false; }
protected:
Fill* clone() const override { return new FillSpiralInset(*this); };
void _fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
const std::pair<float, Point> &direction,
ExPolygon expolygon,
Polylines &polylines_out) override;
// Orca: solid surfaces are filled with Arachne's variable width walls, which widen to take up
// whatever the fixed width loops above would have left over as gaps.
void _fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
const std::pair<float, Point> &direction,
ExPolygon expolygon,
ThickPolylines &thick_polylines_out) override;
bool no_sort() const override { return true; }
};
} // namespace Slic3r
#endif // slic3r_FillSpiralInset_hpp_

View File

@@ -419,6 +419,7 @@ coordf_t Layer::get_sparse_infill_max_void_area()
double spacing = flow.scaled_spacing() * (100 - density) / density;
switch (pattern) {
case ipConcentric:
case ipSpiralInset:
case ipRectilinear:
case ipLine:
case ipGyroid:

View File

@@ -275,6 +275,7 @@ static t_config_enum_values s_keys_map_InfillPattern {
{ "tpmsfk", ipTpmsFK },
{ "gyroid", ipGyroid },
{ "concentric", ipConcentric },
{ "spiralinset", ipSpiralInset },
{ "hilbertcurve", ipHilbertCurve },
{ "archimedeanchords", ipArchimedeanChords },
{ "octagramspiral", ipOctagramSpiral }
@@ -371,6 +372,7 @@ static t_config_enum_values s_keys_map_SupportMaterialInterfacePattern {
{ "auto", smipAuto },
{ "rectilinear", smipRectilinear },
{ "concentric", smipConcentric },
{ "spiralinset", smipSpiralInset },
{ "rectilinear_interlaced", smipRectilinearInterlaced},
{ "grid", smipGrid }
};
@@ -2292,6 +2294,7 @@ void PrintConfigDef::init_fff_params()
def->enum_values.push_back("rectilinear");
def->enum_values.push_back("alignedrectilinear");
def->enum_values.push_back("concentric");
def->enum_values.push_back("spiralinset");
def->enum_values.push_back("hilbertcurve");
def->enum_values.push_back("archimedeanchords");
def->enum_values.push_back("octagramspiral");
@@ -2300,6 +2303,7 @@ void PrintConfigDef::init_fff_params()
def->enum_labels.push_back(L("Rectilinear"));
def->enum_labels.push_back(L("Aligned Rectilinear"));
def->enum_labels.push_back(L("Concentric"));
def->enum_labels.push_back(L("Spiral Inset"));
def->enum_labels.push_back(L("Hilbert Curve"));
def->enum_labels.push_back(L("Archimedean Chords"));
def->enum_labels.push_back(L("Octagram Spiral"));
@@ -2382,7 +2386,7 @@ void PrintConfigDef::init_fff_params()
def->label = L("Top surface fill order");
def->category = L("Strength");
def->tooltip = L("Direction in which top surfaces are filled when using a center-based pattern "
"(Concentric, Archimedean Chords, Octagram Spiral).\n"
"(Concentric, Spiral Inset, Archimedean Chords, Octagram Spiral).\n"
"Outward starts at the center of the surface, so any excess material is pushed "
"towards the edge where it is least visible. Inward starts at the edge and ends "
"with the tight curves at the center.\n"
@@ -2401,7 +2405,7 @@ void PrintConfigDef::init_fff_params()
def->label = L("Bottom surface fill order");
def->category = L("Strength");
def->tooltip = L("Direction in which bottom surfaces are filled when using a center-based pattern "
"(Concentric, Archimedean Chords, Octagram Spiral).\n"
"(Concentric, Spiral Inset, Archimedean Chords, Octagram Spiral).\n"
"Inward starts each surface with the wider outer curves, which improves first layer "
"adhesion on build plates where the tight curves at the center may not stick. "
"Outward starts at the center, pushing any excess material towards the edge.\n"
@@ -6963,11 +6967,13 @@ void PrintConfigDef::init_fff_params()
def->enum_values.push_back("auto");
def->enum_values.push_back("rectilinear");
def->enum_values.push_back("concentric");
def->enum_values.push_back("spiralinset");
def->enum_values.push_back("rectilinear_interlaced");
def->enum_values.push_back("grid");
def->enum_labels.push_back(L("Default"));
def->enum_labels.push_back(L("Rectilinear"));
def->enum_labels.push_back(L("Concentric"));
def->enum_labels.push_back(L("Spiral Inset"));
def->enum_labels.push_back(L("Rectilinear Interlaced"));
def->enum_labels.push_back(L("Grid"));
def->mode = comAdvanced;

View File

@@ -113,7 +113,7 @@ enum InfillPattern : int {
ipCubic, ipAdaptiveCubic, ipQuarterCubic, ipSupportCubic, ipLightning,
ipHoneycomb, ip3DHoneycomb, ipLateralHoneycomb, ipLateralLattice,
ipCrossHatch, ipTpmsD, ipTpmsFK, ipGyroid,
ipConcentric, ipHilbertCurve, ipArchimedeanChords, ipOctagramSpiral,
ipConcentric, ipSpiralInset, ipHilbertCurve, ipArchimedeanChords, ipOctagramSpiral,
ipSupportBase, ipConcentricInternal,
ipCount,
};
@@ -271,7 +271,7 @@ enum LongRectrationLevel
};
enum SupportMaterialInterfacePattern {
smipAuto, smipRectilinear, smipConcentric, smipRectilinearInterlaced, smipGrid
smipAuto, smipRectilinear, smipConcentric, smipSpiralInset, smipRectilinearInterlaced, smipGrid
};
// BBS

View File

@@ -141,6 +141,8 @@ struct SupportParameters {
this->contact_fill_pattern = ipGrid;
else if (object_config.support_interface_pattern == smipRectilinearInterlaced)
this->contact_fill_pattern = ipRectilinear;
else if (object_config.support_interface_pattern == smipSpiralInset)
this->contact_fill_pattern = ipSpiralInset;
else
this->contact_fill_pattern =
(object_config.support_interface_pattern == smipAuto && zero_gap_contact_interface) ||

View File

@@ -741,14 +741,21 @@ void ConfigManipulation::toggle_print_fff_options(DynamicPrintConfig *config, in
bool have_infill = config->option<ConfigOptionPercent>("sparse_infill_density")->value > 0;
// sparse_infill_filament_id uses the same logic as in Print::extruders()
for (auto el : { "sparse_infill_pattern", "infill_combination", "fill_multiline","infill_direction",
"minimum_sparse_infill_area", "sparse_infill_filament_id", "infill_anchor", "infill_anchor_max","infill_shift_step","sparse_infill_rotate_template","symmetric_infill_y_axis"})
"minimum_sparse_infill_area", "sparse_infill_filament_id","infill_shift_step","sparse_infill_rotate_template","symmetric_infill_y_axis"})
toggle_line(el, have_infill);
InfillPattern pattern = config->opt_enum<InfillPattern>("sparse_infill_pattern");
// Orca: the concentric patterns follow the surface outline instead of crossing it, so there is
// nothing for an infill anchor to attach to. Hide the anchor settings for them.
bool have_infill_anchor = have_infill && pattern != ipConcentric && pattern != ipSpiralInset;
toggle_line("infill_anchor", have_infill_anchor);
toggle_line("infill_anchor_max", have_infill_anchor);
bool have_combined_infill = config->opt_bool("infill_combination") && have_infill;
toggle_line("infill_combination_max_layer_height", have_combined_infill);
// Infill patterns that support multiline infill.
InfillPattern pattern = config->opt_enum<InfillPattern>("sparse_infill_pattern");
bool have_multiline_infill_pattern = pattern == ipGyroid || pattern == ipGrid || pattern == ipRectilinear || pattern == ipTpmsD || pattern == ipTpmsFK || pattern == ipCrossHatch || pattern == ipHoneycomb || pattern == ipLateralLattice || pattern == ipLateralHoneycomb || pattern == ipConcentric ||
pattern == ipCubic || pattern == ipStars || pattern == ipAlignedRectilinear || pattern == ipLightning || pattern == ip3DHoneycomb || pattern == ipAdaptiveCubic || pattern == ipSupportCubic|| pattern == ipTriangles || pattern == ipQuarterCubic|| pattern == ipArchimedeanChords || pattern == ipHilbertCurve || pattern == ipOctagramSpiral;
@@ -831,7 +838,7 @@ void ConfigManipulation::toggle_print_fff_options(DynamicPrintConfig *config, in
toggle_line("separated_infills", is_internal_infill_separable);
// Fill order is only meaningful for the center-based surface fill patterns; hide it otherwise.
auto is_centered_fill = [](InfillPattern p) { return p == ipConcentric || p == ipArchimedeanChords || p == ipOctagramSpiral; };
auto is_centered_fill = [](InfillPattern p) { return p == ipConcentric || p == ipSpiralInset || p == ipArchimedeanChords || p == ipOctagramSpiral; };
toggle_line("top_surface_fill_order", has_top_shell && is_centered_fill(config->opt_enum<InfillPattern>("top_surface_pattern")));
toggle_line("bottom_surface_fill_order", has_bottom_shell && is_centered_fill(config->opt_enum<InfillPattern>("bottom_surface_pattern")));