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Spiral Inset infill (spiral-concentric infill) (#15085)
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
This commit is contained in:
@@ -147,6 +147,8 @@ set(lisbslic3r_sources
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Fill/FillBase.hpp
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Fill/FillConcentric.cpp
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Fill/FillConcentric.hpp
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Fill/FillSpiralInset.cpp
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Fill/FillSpiralInset.hpp
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Fill/FillConcentricInternal.cpp
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Fill/FillConcentricInternal.hpp
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Fill/FillCornerSmoothing.cpp
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@@ -950,7 +950,7 @@ std::vector<SurfaceFill> group_fills(const Layer &layer, LockRegionParam &lock_p
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params.extruder = region_config.internal_solid_filament_id;
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// Orca: forced fill order applies only to top/bottom surfaces filled with a
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// center-based pattern; everything else stays at Default to keep batching together.
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if (params.pattern == ipConcentric || params.pattern == ipArchimedeanChords || params.pattern == ipOctagramSpiral) {
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if (params.pattern == ipConcentric || params.pattern == ipSpiralInset || params.pattern == ipArchimedeanChords || params.pattern == ipOctagramSpiral) {
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if (params.extrusion_role == erTopSolidInfill)
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params.fill_order = region_config.top_surface_fill_order.value;
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else if (params.extrusion_role == erBottomSurface)
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@@ -1332,7 +1332,8 @@ void Layer::make_fills(FillAdaptive::Octree* adaptive_fill_octree, FillAdaptive:
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params.anchor_length = surface_fill.params.anchor_length;
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params.anchor_length_max = surface_fill.params.anchor_length_max;
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params.resolution = resolution;
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params.use_arachne = surface_fill.params.pattern == ipConcentric || surface_fill.params.pattern == ipConcentricInternal;
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params.use_arachne = surface_fill.params.pattern == ipConcentric || surface_fill.params.pattern == ipSpiralInset ||
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surface_fill.params.pattern == ipConcentricInternal;
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params.layer_height = layerm->layer()->height;
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params.lateral_lattice_angle_1 = surface_fill.params.lateral_lattice_angle_1;
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params.lateral_lattice_angle_2 = surface_fill.params.lateral_lattice_angle_2;
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@@ -1515,6 +1516,7 @@ Polylines Layer::generate_sparse_infill_polylines_for_anchoring(FillAdaptive::Oc
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case ipCubic:
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case ipLine:
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case ipConcentric:
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case ipSpiralInset:
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case ipHoneycomb:
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case ipLateralHoneycomb:
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case ip3DHoneycomb:
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@@ -15,6 +15,7 @@
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#include "FillBase.hpp"
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#include "FillConcentric.hpp"
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#include "FillSpiralInset.hpp"
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#include "FillHoneycomb.hpp"
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#include "Fill3DHoneycomb.hpp"
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#include "FillGyroid.hpp"
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@@ -41,6 +42,7 @@ Fill* Fill::new_from_type(const InfillPattern type)
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{
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switch (type) {
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case ipConcentric: return new FillConcentric();
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case ipSpiralInset: return new FillSpiralInset();
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case ipHoneycomb: return new FillHoneycomb();
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case ipLateralHoneycomb: return new FillLateralHoneycomb();
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case ip3DHoneycomb: return new Fill3DHoneycomb();
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426
src/libslic3r/Fill/FillSpiralInset.cpp
Normal file
426
src/libslic3r/Fill/FillSpiralInset.cpp
Normal file
@@ -0,0 +1,426 @@
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#include "../ClipperUtils.hpp"
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#include "../ExPolygon.hpp"
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#include "../Surface.hpp"
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#include "../VariableWidth.hpp"
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#include "Arachne/WallToolPaths.hpp"
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#include "FillSpiralInset.hpp"
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#include <algorithm>
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#include <cmath>
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#include <functional>
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namespace Slic3r {
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// Index of the corner the spiral should start at. Every following loop is split at the point nearest
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// the end of the one before it, so this choice propagates inwards and decides where the whole spiral
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// hands over from ring to ring. A tight corner is the worst place for it: there the next ring
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// retreats along the bisector by spacing/sin(angle), so the spiral has to strike out several spacings
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// to reach it instead of stepping across to a ring running parallel one spacing away.
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//
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// A right angle is taken first when the loop has one. It clips cleanly, since the trimming below
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// scales with 1/sin(angle) and so is at its shortest and least sensitive there, and it holds its
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// shape as the loop is offset inwards, which keeps the handover in the same place ring after ring.
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// Failing that the widest corner is the flattest stretch on offer, which is the next best handover.
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// A straight point is no corner at all and only turns up as an artefact of the offsetting, so it is
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// skipped.
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static int find_spiral_start_corner(const Polygon& loop)
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{
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const size_t n = loop.points.size();
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if (n < 3)
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return 0;
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// cos(85 deg): a corner within five degrees of square counts as a right angle.
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static const double right_angle_cos = 0.08716;
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// cos(179 deg): anything flatter than this counts as a straight point rather than a corner.
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static const double straight_cos = -0.99985;
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// Only convex corners qualify. A reflex corner spans the same angle between its two edges but
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// bulges the other way, so the next ring in steps away from it along the bisector instead of
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// hugging it, and starting there hands over across a long diagonal on every single ring. Loops
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// arrive counter-clockwise, in which case a convex corner turns left, but check the winding
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// rather than trust it. A closed loop always has at least one convex corner.
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const double convex_turn = loop.is_counter_clockwise() ? 1.0 : -1.0;
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double best_right_cos = right_angle_cos;
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int best_right = -1;
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double best_wide_cos = 1.0;
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int best_wide = -1;
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for (size_t i = 0; i < n; ++i) {
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const Point& p_prev = loop.points[(i - 1 + n) % n];
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const Point& p = loop.points[i];
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const Point& p_next = loop.points[(i + 1) % n];
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Vec2d e_in = (p - p_prev).cast<double>();
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Vec2d e_out = (p_next - p).cast<double>();
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double len1 = e_in.norm();
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double len2 = e_out.norm();
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if (len1 < 1e-6 || len2 < 1e-6)
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continue;
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if (convex_turn * (e_in.x() * e_out.y() - e_in.y() * e_out.x()) <= 0.0)
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continue;
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// Cosine of the angle the two edges span at the corner: 1 at a spike, 0 square, -1 straight.
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double cos_val = -e_in.dot(e_out) / (len1 * len2);
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if (std::abs(cos_val) < best_right_cos) {
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best_right_cos = std::abs(cos_val);
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best_right = int(i);
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}
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if (cos_val > straight_cos && cos_val < best_wide_cos) {
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best_wide_cos = cos_val;
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best_wide = int(i);
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}
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}
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if (best_right >= 0)
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return best_right;
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// A loop smooth enough to have no corner at all, a circle say, hands over equally well anywhere.
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return best_wide < 0 ? 0 : best_wide;
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}
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// Length to trim off the end of a loop so that it does not overlap the start of the next one.
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// The theoretical gap is distance/sin(alpha), alpha being the angle between the last segment of the
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// loop and the first segment of the next one.
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static double loop_clip_length(const Polyline& loop_path, const double gap)
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{
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const Point& p_prev = loop_path.points[loop_path.points.size() - 2];
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const Point& p_last = loop_path.points.back();
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const Point& p_next = loop_path.points[1];
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Vec2d v1 = (p_last - p_prev).cast<double>();
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Vec2d v2 = (p_next - p_last).cast<double>();
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if (v1.norm() < 1e-6 || v2.norm() < 1e-6)
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return gap;
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double alpha = std::atan2(std::abs(v1.x() * v2.y() - v1.y() * v2.x()), v1.dot(v2));
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// Outside 45deg < alpha < 120deg the 1/sin(alpha) term would clip far too much, so fall back to the plain gap.
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return (alpha > M_PI / 4 && alpha < 2 * M_PI / 3) ? gap / std::sin(alpha) : gap;
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}
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// The chaining below drives two kinds of loop: the plain offset polygons of the classic path, and
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// Arachne's variable width walls. These are the only four steps that differ between them. Widths run
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// two per segment, so every point added or removed takes a pair with it.
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static Polyline open_loop(const Polygon& loop, int start_index) { return loop.split_at_index(start_index); }
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static ThickPolyline open_loop(const Arachne::ExtrusionLine& loop, int start_index)
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{
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ThickPolyline path = Arachne::to_thick_polyline(loop);
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// start_at_index() rotates a closed path, and wants it closed with a matching width at both ends.
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if (path.points.front() != path.points.back()) {
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const coordf_t w_first = path.width.front(), w_last = path.width.back();
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path.points.emplace_back(path.points.front());
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path.width.emplace_back(w_last);
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path.width.emplace_back(w_first);
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}
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path.start_at_index(start_index);
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return path;
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}
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static void clip_path_end(Polyline& path, double distance) { path.clip_end(distance); }
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static void clip_path_end(ThickPolyline& path, double distance)
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{
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// Polyline::clip_end() knows nothing about the widths, so walk back trimming the two together.
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while (distance > 0 && path.points.size() >= 2) {
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const Point last = path.points.back();
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const coordf_t w_end = path.width.back();
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path.points.pop_back();
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path.width.pop_back();
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const coordf_t w_start = path.width.back();
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path.width.pop_back();
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const Vec2d v = (path.points.back() - last).cast<double>();
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const double len = v.norm();
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if (len > distance) {
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const double t = distance / len;
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path.points.emplace_back((last.cast<double>() + v * t).cast<coord_t>());
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path.width.emplace_back(w_start);
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path.width.emplace_back(w_start + (w_end - w_start) * (1.0 - t));
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return;
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}
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distance -= len;
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}
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path.clear();
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}
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static void append_path(Polyline& dst, Polyline&& src) { dst.append(std::move(src)); }
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static void append_path(ThickPolyline& dst, ThickPolyline&& src)
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{
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if (dst.empty()) {
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dst = std::move(src);
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return;
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}
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if (dst.points.back() == src.points.front()) {
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// Carrying straight on from the same point, so there is no run across to give a width to.
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src.points.erase(src.points.begin());
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src.width.erase(src.width.begin(), src.width.begin() + 2);
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} else {
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// The run across to the next loop tapers between the two ends it joins.
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const coordf_t w_from = dst.width.back(), w_to = src.width.front();
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dst.width.emplace_back(w_from);
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dst.width.emplace_back(w_to);
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}
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append(dst.points, std::move(src.points));
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append(dst.width, std::move(src.width));
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}
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// The classic loops all carry the same width, so the innermost one of an island can still ring an
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// unfilled pin hole, which the spiral plugs by running into the middle. Arachne's walls widen to take
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// up whatever is left over, so there is nothing there to plug and the stub would only double back
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// over the wall that just filled it.
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static bool leaves_a_centre_hole(const Polygon&) { return true; }
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static bool leaves_a_centre_hole(const Arachne::ExtrusionLine&) { return false; }
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static void append_path_point(Polyline& path, const Point& point) { path.points.emplace_back(point); }
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static void append_path_point(ThickPolyline& path, const Point& point)
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{
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const coordf_t w = path.width.back();
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path.points.emplace_back(point);
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path.width.emplace_back(w);
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path.width.emplace_back(w);
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}
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// Chain the loops of one surface into as few continuous spirals as its shape allows. The loops arrive
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// ordered outside in, depth first, each paired with its outline in loop_outlines; every decision here
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// is made on those outlines, so the two kinds of loop take exactly the same route.
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template<class LoopType, class PathType>
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static std::vector<PathType> generate_spiral_insets(const FillParams& params,
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const std::vector<const LoopType*>& loops,
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const Polygons& loop_outlines,
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const coord_t distance,
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const ExPolygon& original_expoly)
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{
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std::vector<PathType> output;
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PathType spiral;
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Point current_pos(0, 0);
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// Index into loops of the innermost loop appended to the spiral currently being built.
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int innermost_loop = -1;
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// Whether the spiral can run straight from one point to the other. The run across is extruded,
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// not travelled, so it has to be a genuine step over to the ring alongside:
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// - up to a ring spacing and a half it cannot leave the material, and needs no check at all,
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// which covers all but a few of the loops;
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// - beyond that it is tested against the surface, which catches the points that are close in a
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// straight line but separated by a hole or a notch;
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// - past four spacings it is refused outright. A handover does stretch at a corner, where the
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// next ring retreats along the bisector by spacing/sin(angle), but four spacings is already a
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// fifteen degree wedge, and down a wedge that tight the run across would trace the bisector,
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// which is where the tail is filled from anyway. Anything longer is a traverse across the
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// surface that prints over what it crosses. Breaking the spiral leaves the G-code to travel it.
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const double free_hop = 1.5 * double(distance);
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const double max_hop = 4.0 * double(distance);
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auto reachable = [&](const Point& from, const Point& to) {
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const double hop = from.distance_to(to);
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if (hop > max_hop)
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return false;
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return hop <= free_hop || original_expoly.contains(Line(from, to));
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};
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// The centre point plugs the pin hole left in the middle of an island, it is not meant to
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// traverse it, so it is only worth adding when the innermost loop has shrunk to about a ring.
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const double max_center_stub = 2.0 * double(distance);
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// Emit the spiral built so far as one path and start over on a fresh island.
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auto flush_spiral = [&]() {
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if (spiral.empty())
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return;
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// Run into the middle of the innermost loop so the island's centre is filled instead of being
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// left as a pin hole. Only where there is a hole to fill: the loop has to still enclose open
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// space once its own bead is accounted for, or the stub just runs back over that bead. And
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// the point has to sit inside the loop and be reachable, or it runs off across the surface.
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if (innermost_loop >= 0 && leaves_a_centre_hole(*loops[innermost_loop])) {
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const Polygon& innermost = loop_outlines[innermost_loop];
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const Point centroid = innermost.centroid();
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if (!offset(innermost, -float(0.5 * double(distance))).empty() && centroid != spiral.last_point() &&
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spiral.last_point().distance_to(centroid) <= max_center_stub && innermost.contains(centroid) &&
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reachable(spiral.last_point(), centroid))
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append_path_point(spiral, centroid);
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}
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output.emplace_back(std::move(spiral));
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spiral.clear();
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innermost_loop = -1;
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current_pos = Point(0, 0);
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};
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for (size_t i = 0; i < loops.size(); ++i) {
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const Polygon& outline = loop_outlines[i];
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if (outline.points.empty())
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continue;
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// The loop is opened into a path with the split point repeated at both ends, so a usable one
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// has at least 3 points. Both kinds of loop share the outline's indices, hence its start point.
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PathType loop_path = open_loop(*loops[i], spiral.empty() ? find_spiral_start_corner(outline) :
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current_pos.nearest_point_index(outline.points));
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if (loop_path.size() < 3)
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continue;
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// Island jumping: the loops are ordered by their nesting, depth first, so the next one
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// continues the current spiral exactly when it lies inside the one just laid down. Distance
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// cannot stand in for that test: at a sharp corner the next ring retreats along the bisector
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// by spacing/sin(angle), which leaves it several spacings away while still being the very
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// next ring in, and the spiral would break off at every spike.
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const bool same_island = innermost_loop >= 0 && loop_outlines[innermost_loop].contains(loop_path.points.front());
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if (!spiral.empty() && (!same_island || !reachable(spiral.last_point(), loop_path.points.front()))) {
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flush_spiral();
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loop_path = open_loop(*loops[i], find_spiral_start_corner(outline));
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if (loop_path.size() < 3)
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continue;
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}
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// Clip the end of the loop to leave room for the run into the next one. The last loop of the
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// surface has no successor, so it only gives up half of the gap.
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clip_path_end(loop_path, loop_clip_length(loop_path, (i + 1 == loops.size() ? 0.5 : 1.0) * double(distance)));
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// Clipping empties the path when the loop is shorter than the clipping length, which happens
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// on the degenerate slivers that offsetting leaves behind. Such a loop carries no extrusion.
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if (loop_path.size() < 2)
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continue;
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append_path(spiral, std::move(loop_path));
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innermost_loop = int(i);
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current_pos = spiral.last_point();
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}
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flush_spiral();
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// An outward fill order runs every spiral from its centre to its outer edge, innermost island first.
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if (params.fill_order != SurfaceFillOrder::Inward) {
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for (PathType& path : output)
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path.reverse();
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std::reverse(output.begin(), output.end());
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}
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return output;
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}
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void FillSpiralInset::_fill_surface_single(const FillParams& params,
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unsigned int thickness_layers,
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const std::pair<float, Point>& direction,
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ExPolygon expolygon,
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Polylines& polylines_out)
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{
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BoundingBox bounding_box = expolygon.contour.bounding_box();
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coord_t min_spacing = scale_(this->spacing);
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coord_t distance = coord_t(min_spacing / params.density);
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if (params.density > 0.9999f && !params.dont_adjust) {
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distance = this->_adjust_solid_spacing(bounding_box.size()(0), distance);
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this->spacing = unscale<double>(distance);
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}
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Polygons loops = to_polygons(expolygon);
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ExPolygons last{std::move(expolygon)};
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while (!last.empty()) {
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last = offset2_ex(last, -(distance + min_spacing / 2), +min_spacing / 2);
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append(loops, to_polygons(last));
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}
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// Orders the loops outside in, depth first, which is the order the chaining below expects.
|
||||
loops = union_pt_chained_outside_in(loops);
|
||||
|
||||
std::vector<const Polygon*> loop_refs;
|
||||
loop_refs.reserve(loops.size());
|
||||
for (const Polygon& loop : loops)
|
||||
loop_refs.emplace_back(&loop);
|
||||
|
||||
Polylines spiral_result = generate_spiral_insets<Polygon, Polyline>(params, loop_refs, loops, distance, expolygon);
|
||||
|
||||
append(polylines_out, spiral_result);
|
||||
}
|
||||
|
||||
void FillSpiralInset::_fill_surface_single(const FillParams& params,
|
||||
unsigned int thickness_layers,
|
||||
const std::pair<float, Point>& direction,
|
||||
ExPolygon expolygon,
|
||||
ThickPolylines& thick_polylines_out)
|
||||
{
|
||||
assert(params.use_arachne);
|
||||
assert(this->print_config != nullptr && this->print_object_config != nullptr);
|
||||
|
||||
// Only a solid surface is worth the variable width walls; a sparse one falls back to plain loops.
|
||||
if (params.density <= 0.9999f || params.dont_adjust) {
|
||||
Polylines polylines;
|
||||
this->_fill_surface_single(params, thickness_layers, direction, expolygon, polylines);
|
||||
append(thick_polylines_out, to_thick_polylines(std::move(polylines), scaled<coord_t>(this->spacing)));
|
||||
return;
|
||||
}
|
||||
|
||||
// no rotation is supported for this infill pattern
|
||||
Point bbox_size = expolygon.contour.bounding_box().size();
|
||||
coord_t min_spacing = scaled<coord_t>(this->spacing);
|
||||
|
||||
coord_t loops_count = std::max(bbox_size.x(), bbox_size.y()) / min_spacing + 1;
|
||||
Polygons polygons = offset(expolygon, float(min_spacing) / 2.f);
|
||||
|
||||
double min_nozzle_diameter = *std::min_element(print_config->nozzle_diameter.values.begin(), print_config->nozzle_diameter.values.end());
|
||||
Arachne::WallToolPathsParams input_params;
|
||||
input_params.min_bead_width = 0.85 * min_nozzle_diameter;
|
||||
input_params.min_feature_size = 0.25 * min_nozzle_diameter;
|
||||
input_params.wall_transition_length = 1.0 * min_nozzle_diameter;
|
||||
input_params.wall_transition_angle = 10;
|
||||
input_params.wall_transition_filter_deviation = 0.25 * min_nozzle_diameter;
|
||||
input_params.wall_distribution_count = 1;
|
||||
|
||||
Arachne::WallToolPaths wallToolPaths(polygons, min_spacing, min_spacing, loops_count, 0, params.layer_height, input_params);
|
||||
std::vector<Arachne::VariableWidthLines> walls_by_inset = wallToolPaths.getToolPaths();
|
||||
|
||||
// Open walls are the thin features Arachne fits between the closed ones. They cannot join a
|
||||
// spiral, so they go out as they are; leaving them behind is what would put the gaps back.
|
||||
std::vector<const Arachne::ExtrusionLine*> walls;
|
||||
Polygons wall_outlines;
|
||||
ThickPolylines open_walls;
|
||||
for (const Arachne::VariableWidthLines& inset : walls_by_inset)
|
||||
for (const Arachne::ExtrusionLine& wall : inset) {
|
||||
if (wall.empty())
|
||||
continue;
|
||||
if (wall.is_closed) {
|
||||
walls.emplace_back(&wall);
|
||||
wall_outlines.emplace_back(wall.toPolygon());
|
||||
} else {
|
||||
open_walls.emplace_back(Arachne::to_thick_polyline(wall));
|
||||
}
|
||||
}
|
||||
|
||||
// Arachne hands the walls back grouped by inset, which is not their nesting: around a hole the
|
||||
// wall of a given inset lies inside the wall of that same inset around the contour. Nest them by
|
||||
// containment instead, so the spiral follows one island all the way in before starting the next,
|
||||
// the same order union_pt_chained_outside_in gives the classic path above.
|
||||
const size_t wall_count = walls.size();
|
||||
std::vector<int> nesting_depth(wall_count, 0), parent(wall_count, -1);
|
||||
std::vector<char> inside(wall_count * wall_count, 0);
|
||||
for (size_t i = 0; i < wall_count; ++i)
|
||||
for (size_t j = 0; j < wall_count; ++j)
|
||||
if (i != j && wall_outlines[j].contains(walls[i]->junctions.front().p)) {
|
||||
inside[i * wall_count + j] = 1;
|
||||
++nesting_depth[i];
|
||||
}
|
||||
// The innermost of the walls containing this one, which is the deepest of them, is its parent.
|
||||
for (size_t i = 0; i < wall_count; ++i)
|
||||
for (size_t j = 0; j < wall_count; ++j)
|
||||
if (inside[i * wall_count + j] && (parent[i] < 0 || nesting_depth[parent[i]] < nesting_depth[j]))
|
||||
parent[i] = int(j);
|
||||
|
||||
std::vector<const Arachne::ExtrusionLine*> ordered;
|
||||
Polygons outlines;
|
||||
ordered.reserve(wall_count);
|
||||
outlines.reserve(wall_count);
|
||||
std::function<void(int)> descend = [&](int idx) {
|
||||
ordered.emplace_back(walls[idx]);
|
||||
outlines.emplace_back(wall_outlines[idx]);
|
||||
for (size_t k = 0; k < wall_count; ++k)
|
||||
if (parent[k] == idx)
|
||||
descend(int(k));
|
||||
};
|
||||
for (size_t i = 0; i < wall_count; ++i)
|
||||
if (parent[i] < 0)
|
||||
descend(int(i));
|
||||
|
||||
ThickPolylines spiral_result =
|
||||
generate_spiral_insets<Arachne::ExtrusionLine, ThickPolyline>(params, ordered, outlines, min_spacing, expolygon);
|
||||
|
||||
append(thick_polylines_out, std::move(spiral_result));
|
||||
append(thick_polylines_out, std::move(open_walls));
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
37
src/libslic3r/Fill/FillSpiralInset.hpp
Normal file
37
src/libslic3r/Fill/FillSpiralInset.hpp
Normal file
@@ -0,0 +1,37 @@
|
||||
#ifndef slic3r_FillSpiralInset_hpp_
|
||||
#define slic3r_FillSpiralInset_hpp_
|
||||
|
||||
#include "FillBase.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class FillSpiralInset : public Fill
|
||||
{
|
||||
public:
|
||||
~FillSpiralInset() override = default;
|
||||
bool is_self_crossing() override { return false; }
|
||||
|
||||
protected:
|
||||
Fill* clone() const override { return new FillSpiralInset(*this); };
|
||||
void _fill_surface_single(
|
||||
const FillParams ¶ms,
|
||||
unsigned int thickness_layers,
|
||||
const std::pair<float, Point> &direction,
|
||||
ExPolygon expolygon,
|
||||
Polylines &polylines_out) override;
|
||||
|
||||
// Orca: solid surfaces are filled with Arachne's variable width walls, which widen to take up
|
||||
// whatever the fixed width loops above would have left over as gaps.
|
||||
void _fill_surface_single(
|
||||
const FillParams ¶ms,
|
||||
unsigned int thickness_layers,
|
||||
const std::pair<float, Point> &direction,
|
||||
ExPolygon expolygon,
|
||||
ThickPolylines &thick_polylines_out) override;
|
||||
|
||||
bool no_sort() const override { return true; }
|
||||
};
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_FillSpiralInset_hpp_
|
||||
@@ -419,6 +419,7 @@ coordf_t Layer::get_sparse_infill_max_void_area()
|
||||
double spacing = flow.scaled_spacing() * (100 - density) / density;
|
||||
switch (pattern) {
|
||||
case ipConcentric:
|
||||
case ipSpiralInset:
|
||||
case ipRectilinear:
|
||||
case ipLine:
|
||||
case ipGyroid:
|
||||
|
||||
@@ -275,6 +275,7 @@ static t_config_enum_values s_keys_map_InfillPattern {
|
||||
{ "tpmsfk", ipTpmsFK },
|
||||
{ "gyroid", ipGyroid },
|
||||
{ "concentric", ipConcentric },
|
||||
{ "spiralinset", ipSpiralInset },
|
||||
{ "hilbertcurve", ipHilbertCurve },
|
||||
{ "archimedeanchords", ipArchimedeanChords },
|
||||
{ "octagramspiral", ipOctagramSpiral }
|
||||
@@ -371,6 +372,7 @@ static t_config_enum_values s_keys_map_SupportMaterialInterfacePattern {
|
||||
{ "auto", smipAuto },
|
||||
{ "rectilinear", smipRectilinear },
|
||||
{ "concentric", smipConcentric },
|
||||
{ "spiralinset", smipSpiralInset },
|
||||
{ "rectilinear_interlaced", smipRectilinearInterlaced},
|
||||
{ "grid", smipGrid }
|
||||
};
|
||||
@@ -2292,6 +2294,7 @@ void PrintConfigDef::init_fff_params()
|
||||
def->enum_values.push_back("rectilinear");
|
||||
def->enum_values.push_back("alignedrectilinear");
|
||||
def->enum_values.push_back("concentric");
|
||||
def->enum_values.push_back("spiralinset");
|
||||
def->enum_values.push_back("hilbertcurve");
|
||||
def->enum_values.push_back("archimedeanchords");
|
||||
def->enum_values.push_back("octagramspiral");
|
||||
@@ -2300,6 +2303,7 @@ void PrintConfigDef::init_fff_params()
|
||||
def->enum_labels.push_back(L("Rectilinear"));
|
||||
def->enum_labels.push_back(L("Aligned Rectilinear"));
|
||||
def->enum_labels.push_back(L("Concentric"));
|
||||
def->enum_labels.push_back(L("Spiral Inset"));
|
||||
def->enum_labels.push_back(L("Hilbert Curve"));
|
||||
def->enum_labels.push_back(L("Archimedean Chords"));
|
||||
def->enum_labels.push_back(L("Octagram Spiral"));
|
||||
@@ -2382,7 +2386,7 @@ void PrintConfigDef::init_fff_params()
|
||||
def->label = L("Top surface fill order");
|
||||
def->category = L("Strength");
|
||||
def->tooltip = L("Direction in which top surfaces are filled when using a center-based pattern "
|
||||
"(Concentric, Archimedean Chords, Octagram Spiral).\n"
|
||||
"(Concentric, Spiral Inset, Archimedean Chords, Octagram Spiral).\n"
|
||||
"Outward starts at the center of the surface, so any excess material is pushed "
|
||||
"towards the edge where it is least visible. Inward starts at the edge and ends "
|
||||
"with the tight curves at the center.\n"
|
||||
@@ -2401,7 +2405,7 @@ void PrintConfigDef::init_fff_params()
|
||||
def->label = L("Bottom surface fill order");
|
||||
def->category = L("Strength");
|
||||
def->tooltip = L("Direction in which bottom surfaces are filled when using a center-based pattern "
|
||||
"(Concentric, Archimedean Chords, Octagram Spiral).\n"
|
||||
"(Concentric, Spiral Inset, Archimedean Chords, Octagram Spiral).\n"
|
||||
"Inward starts each surface with the wider outer curves, which improves first layer "
|
||||
"adhesion on build plates where the tight curves at the center may not stick. "
|
||||
"Outward starts at the center, pushing any excess material towards the edge.\n"
|
||||
@@ -6963,11 +6967,13 @@ void PrintConfigDef::init_fff_params()
|
||||
def->enum_values.push_back("auto");
|
||||
def->enum_values.push_back("rectilinear");
|
||||
def->enum_values.push_back("concentric");
|
||||
def->enum_values.push_back("spiralinset");
|
||||
def->enum_values.push_back("rectilinear_interlaced");
|
||||
def->enum_values.push_back("grid");
|
||||
def->enum_labels.push_back(L("Default"));
|
||||
def->enum_labels.push_back(L("Rectilinear"));
|
||||
def->enum_labels.push_back(L("Concentric"));
|
||||
def->enum_labels.push_back(L("Spiral Inset"));
|
||||
def->enum_labels.push_back(L("Rectilinear Interlaced"));
|
||||
def->enum_labels.push_back(L("Grid"));
|
||||
def->mode = comAdvanced;
|
||||
|
||||
@@ -113,7 +113,7 @@ enum InfillPattern : int {
|
||||
ipCubic, ipAdaptiveCubic, ipQuarterCubic, ipSupportCubic, ipLightning,
|
||||
ipHoneycomb, ip3DHoneycomb, ipLateralHoneycomb, ipLateralLattice,
|
||||
ipCrossHatch, ipTpmsD, ipTpmsFK, ipGyroid,
|
||||
ipConcentric, ipHilbertCurve, ipArchimedeanChords, ipOctagramSpiral,
|
||||
ipConcentric, ipSpiralInset, ipHilbertCurve, ipArchimedeanChords, ipOctagramSpiral,
|
||||
ipSupportBase, ipConcentricInternal,
|
||||
ipCount,
|
||||
};
|
||||
@@ -271,7 +271,7 @@ enum LongRectrationLevel
|
||||
};
|
||||
|
||||
enum SupportMaterialInterfacePattern {
|
||||
smipAuto, smipRectilinear, smipConcentric, smipRectilinearInterlaced, smipGrid
|
||||
smipAuto, smipRectilinear, smipConcentric, smipSpiralInset, smipRectilinearInterlaced, smipGrid
|
||||
};
|
||||
|
||||
// BBS
|
||||
|
||||
@@ -141,6 +141,8 @@ struct SupportParameters {
|
||||
this->contact_fill_pattern = ipGrid;
|
||||
else if (object_config.support_interface_pattern == smipRectilinearInterlaced)
|
||||
this->contact_fill_pattern = ipRectilinear;
|
||||
else if (object_config.support_interface_pattern == smipSpiralInset)
|
||||
this->contact_fill_pattern = ipSpiralInset;
|
||||
else
|
||||
this->contact_fill_pattern =
|
||||
(object_config.support_interface_pattern == smipAuto && zero_gap_contact_interface) ||
|
||||
|
||||
@@ -741,14 +741,21 @@ void ConfigManipulation::toggle_print_fff_options(DynamicPrintConfig *config, in
|
||||
bool have_infill = config->option<ConfigOptionPercent>("sparse_infill_density")->value > 0;
|
||||
// sparse_infill_filament_id uses the same logic as in Print::extruders()
|
||||
for (auto el : { "sparse_infill_pattern", "infill_combination", "fill_multiline","infill_direction",
|
||||
"minimum_sparse_infill_area", "sparse_infill_filament_id", "infill_anchor", "infill_anchor_max","infill_shift_step","sparse_infill_rotate_template","symmetric_infill_y_axis"})
|
||||
"minimum_sparse_infill_area", "sparse_infill_filament_id","infill_shift_step","sparse_infill_rotate_template","symmetric_infill_y_axis"})
|
||||
toggle_line(el, have_infill);
|
||||
|
||||
InfillPattern pattern = config->opt_enum<InfillPattern>("sparse_infill_pattern");
|
||||
|
||||
// Orca: the concentric patterns follow the surface outline instead of crossing it, so there is
|
||||
// nothing for an infill anchor to attach to. Hide the anchor settings for them.
|
||||
bool have_infill_anchor = have_infill && pattern != ipConcentric && pattern != ipSpiralInset;
|
||||
toggle_line("infill_anchor", have_infill_anchor);
|
||||
toggle_line("infill_anchor_max", have_infill_anchor);
|
||||
|
||||
bool have_combined_infill = config->opt_bool("infill_combination") && have_infill;
|
||||
toggle_line("infill_combination_max_layer_height", have_combined_infill);
|
||||
|
||||
// Infill patterns that support multiline infill.
|
||||
InfillPattern pattern = config->opt_enum<InfillPattern>("sparse_infill_pattern");
|
||||
bool have_multiline_infill_pattern = pattern == ipGyroid || pattern == ipGrid || pattern == ipRectilinear || pattern == ipTpmsD || pattern == ipTpmsFK || pattern == ipCrossHatch || pattern == ipHoneycomb || pattern == ipLateralLattice || pattern == ipLateralHoneycomb || pattern == ipConcentric ||
|
||||
pattern == ipCubic || pattern == ipStars || pattern == ipAlignedRectilinear || pattern == ipLightning || pattern == ip3DHoneycomb || pattern == ipAdaptiveCubic || pattern == ipSupportCubic|| pattern == ipTriangles || pattern == ipQuarterCubic|| pattern == ipArchimedeanChords || pattern == ipHilbertCurve || pattern == ipOctagramSpiral;
|
||||
|
||||
@@ -831,7 +838,7 @@ void ConfigManipulation::toggle_print_fff_options(DynamicPrintConfig *config, in
|
||||
toggle_line("separated_infills", is_internal_infill_separable);
|
||||
|
||||
// Fill order is only meaningful for the center-based surface fill patterns; hide it otherwise.
|
||||
auto is_centered_fill = [](InfillPattern p) { return p == ipConcentric || p == ipArchimedeanChords || p == ipOctagramSpiral; };
|
||||
auto is_centered_fill = [](InfillPattern p) { return p == ipConcentric || p == ipSpiralInset || p == ipArchimedeanChords || p == ipOctagramSpiral; };
|
||||
toggle_line("top_surface_fill_order", has_top_shell && is_centered_fill(config->opt_enum<InfillPattern>("top_surface_pattern")));
|
||||
toggle_line("bottom_surface_fill_order", has_bottom_shell && is_centered_fill(config->opt_enum<InfillPattern>("bottom_surface_pattern")));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user