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Touch-up to some comments, removed commented-out code
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@@ -1097,14 +1097,6 @@ size_t PresetCollection::update_compatible_internal(const PresetWithVendorProfil
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return m_idx_selected;
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}
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// Save the preset under a new name. If the name is different from the old one,
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// a new preset is stored into the list of presets.
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// All presets are marked as not modified and the new preset is activated.
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//void PresetCollection::save_current_preset(const std::string &new_name);
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// Delete the current preset, activate the first visible preset.
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//void PresetCollection::delete_current_preset();
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// Update a dirty flag of the current preset
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// Return true if the dirty flag changed.
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bool PresetCollection::update_dirty()
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