Add Missing Includes Across the Remaining Sources and Tests (#16071)

* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
This commit is contained in:
HanifKoh authored and GitHub committed 2026-10-03 13:45:21 +08:00
1 parent 00bb4202fe
commit 84657ff11e
384 files changed
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@@ -1,10 +1,16 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include "test_helpers.hpp"
#include <algorithm>
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/libslic3r.h"
#include <sstream>
#include <string>
#include <utility>
#include <vector>
using namespace Slic3r;
@@ -1,7 +1,12 @@
#include <algorithm>
#include <catch2/catch_all.hpp>
#include <cstdlib>
#include <vector>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include "libslic3r/ExtrusionEntityCollection.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Point.hpp"
@@ -1,5 +1,11 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/benchmark/catch_benchmark.hpp>
#include "libslic3r/AABBTreeLines.hpp"
#include "libslic3r/GCode/ExtrusionProcessor.hpp"
#include "libslic3r/GCodeReader.hpp"
@@ -9,7 +15,15 @@
#include <algorithm>
#include <cmath>
#include <functional>
#include "libslic3r/Line.hpp"
#include "libslic3r/Point.hpp"
#include <cstddef>
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/Model.hpp"
#include <string>
#include <string_view>
#include <vector>
using namespace Slic3r;
+22
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@@ -2,13 +2,35 @@
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <functional>
#include "libslic3r/Fill/FillBase.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Surface.hpp"
#include "libslic3r/Point.hpp"
#include <iterator>
#include "libslic3r/Polygon.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <limits>
#include "libslic3r/Model.hpp"
#include <map>
#include <memory>
#include <math.h>
#include <numeric>
#include <sstream>
#include <string>
#include <utility>
#include <vector>
#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/AABBTreeLines.hpp"
#include "libslic3r/Fill/Fill.hpp"
+3
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@@ -1,8 +1,11 @@
#include <catch2/catch_all.hpp>
#include <cmath>
#include <numeric>
#include <sstream>
#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_approx.hpp>
#include "test_helpers.hpp" // get access to init_print, etc
#include "libslic3r/Config.hpp"
+8
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@@ -1,5 +1,9 @@
#include <catch2/catch_all.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include "libslic3r/MultiNozzleUtils.hpp"
@@ -8,9 +12,13 @@
#include "test_utils.hpp"
#include <cmath>
#include <cstddef>
#include <fstream>
#include <iomanip>
#include "libslic3r/ExtrusionEntity.hpp"
#include <ios>
#include <map>
#include <math.h>
#include <memory>
#include <sstream>
#include <string>
+2
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@@ -1,5 +1,7 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/GCode/GCodeProcessor.hpp"
+14
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@@ -1,14 +1,28 @@
#include <boost/filesystem/operations.hpp>
#include <catch2/catch_all.hpp>
#include <algorithm>
#include <cstdlib>
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/Extruder.hpp"
#include "libslic3r/libslic3r.h"
#include <map>
#include <memory>
#include <set>
#include <sstream>
#include <string>
#include <utility>
#include <vector>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_string.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "nlohmann/json.hpp"
#include "libslic3r/GCodeReader.hpp"
+13
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@@ -1,5 +1,6 @@
#include "test_helpers.hpp"
#include <catch2/catch_test_macros.hpp>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/GCodeReader.hpp"
#include "libslic3r/Config.hpp"
@@ -7,11 +8,23 @@
#include "libslic3r/Format/OBJ.hpp"
#include "libslic3r/Format/STL.hpp"
#include <algorithm>
#include <cstdlib>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Exception.hpp"
#include "libslic3r/PrintConfig.hpp"
#include <initializer_list>
#include "libslic3r/Point.hpp"
#include <fstream>
#include <iterator>
#include <set>
#include <string>
#include <boost/filesystem.hpp>
#include <libslic3r/ModelArrange.hpp>
#include <unordered_map>
#include <utility>
#include <vector>
#include "test_utils.hpp"
+4
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@@ -8,6 +8,10 @@
#include "libslic3r/Print.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/libslic3r.h"
#include <cstddef>
#include "libslic3r/PrintConfig.hpp"
#include <initializer_list>
#include <set>
#include <string>
#include <unordered_map>
+11
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@@ -1,5 +1,16 @@
#include <algorithm>
#include <catch2/catch_all.hpp>
#include "libslic3r/PrintConfig.hpp"
#include <string>
#include <cstddef>
#include "libslic3r/Model.hpp"
#include <vector>
#include "libslic3r/Config.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/PrintBase.hpp"
#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/GCode/ToolOrdering.hpp"
#include "libslic3r/MultiNozzleUtils.hpp"
#include "libslic3r/Print.hpp"
+7
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@@ -1,10 +1,17 @@
#include <boost/filesystem/operations.hpp>
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Model.hpp"
#include "libslic3r/ModelArrange.hpp"
#include <boost/filesystem.hpp>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/PrintConfig.hpp"
#include <vector>
#include "libslic3r/Point.hpp"
#include <cstddef>
#include "test_helpers.hpp"
#include "test_utils.hpp"
+8
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@@ -1,5 +1,8 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include "libslic3r/GCodeReader.hpp"
@@ -12,6 +15,11 @@
#include <cstdio>
#include <cstdlib>
#include <fstream>
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Print.hpp"
#include <limits>
#include <optional>
#include <set>
+12
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@@ -1,5 +1,10 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/ExtrusionEntityCollection.hpp"
#include "libslic3r/Layer.hpp"
@@ -10,8 +15,15 @@
#include <algorithm>
#include <cmath>
#include "libslic3r/PrintConfig.hpp"
#include <cstddef>
#include "libslic3r/libslic3r.h"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/ExPolygon.hpp"
#include "libslic3r/Point.hpp"
#include <limits>
#include <string>
#include <utility>
#include <vector>
#include "test_helpers.hpp"
+15
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@@ -1,9 +1,24 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "test_helpers.hpp"
#include "libslic3r/GCode/PreciseSeam.hpp"
#include <algorithm>
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/Layer.hpp"
#include <vector>
#include <utility>
#include "libslic3r/libslic3r.h"
#include "libslic3r/GCode/SeamPlacer.hpp"
#include <cstddef>
using namespace Slic3r;
+14
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@@ -8,6 +8,20 @@
#include <Windows.h>
#endif
#include <catch2/catch_test_macros.hpp>
#include <string>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/generators/catch_generators_range.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/PrintConfig.hpp"
#include <cstddef>
#include "libslic3r/Surface.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/PrintBase.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/catch_all.hpp>
#include "libslic3r/libslic3r.h"
+19
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@@ -1,5 +1,11 @@
#include <algorithm>
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Print.hpp"
#include "libslic3r/Layer.hpp"
@@ -10,7 +16,20 @@
#include "test_helpers.hpp"
#include <cmath>
#include <cstddef>
#include <iterator>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/Surface.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/BoundingBox.hpp"
#include <map>
#include <set>
#include <string>
+15
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@@ -1,5 +1,10 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include "test_helpers.hpp"
#include "libslic3r/GCode/SeamPlacer.hpp"
#include "libslic3r/Layer.hpp"
@@ -7,6 +12,16 @@
#include <algorithm>
#include <cmath>
#include "libslic3r/Model.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include <utility>
#include <cstddef>
#include "libslic3r/Point.hpp"
#include <vector>
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/libslic3r.h"
using namespace Slic3r;
+16
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@@ -1,5 +1,11 @@
#include <algorithm>
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include "libslic3r/GCodeReader.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/Geometry.hpp"
@@ -9,6 +15,16 @@
#include <boost/algorithm/string.hpp>
#include <cmath>
#include <cstddef>
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
#include <string>
#include "libslic3r/Model.hpp"
#include <vector>
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/libslic3r.h"
#include <string_view>
#include "test_helpers.hpp" // get access to init_print, etc
@@ -1,4 +1,14 @@
#include <catch2/catch_test_macros.hpp>
#include "libslic3r/Config.hpp"
#include "libslic3r/Model.hpp"
#include <cstddef>
#include <string>
#include "libslic3r/Surface.hpp"
#include <utility>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include <catch2/matchers/catch_matchers.hpp>
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "test_helpers.hpp"
using namespace Slic3r;
+16
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@@ -1,12 +1,28 @@
#include <algorithm>
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "libslic3r/GCodeReader.hpp"
#include "libslic3r/Layer.hpp"
#include <cmath>
#include <cstddef>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/PrintBase.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/PrintConfig.hpp"
#include <map>
#include <math.h>
#include <mutex>
#include <set>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "test_helpers.hpp" // get access to init_print, etc
@@ -1,10 +1,22 @@
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/operations.hpp>
#include <catch2/catch_all.hpp>
#include <cstddef>
#include <cstdint>
#include <fstream>
#include <ios>
#include <iterator>
#include <boost/filesystem.hpp>
#include <memory>
#include <vector>
#include <utility>
#include <string>
#include "libslic3r/PrintConfig.hpp"
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include "libslic3r/Model.hpp"
#include "libslic3r/PNGReadWrite.hpp"
#include "libslic3r/Print.hpp"
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@@ -1,7 +1,15 @@
#include <catch2/catch_all.hpp>
#include <algorithm>
#include <initializer_list>
#include "libslic3r/Config.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/Point.hpp"
#include <cstddef>
#include "libslic3r/libslic3r.h"
#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/Layer.hpp"
#include "libslic3r/TriangleMesh.hpp"
+7
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@@ -1,5 +1,6 @@
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/TriangleMeshSlicer.hpp"
#include "libslic3r/Point.hpp"
@@ -8,8 +9,14 @@
#include "libslic3r/libslic3r.h"
#include <algorithm>
#include <cstdlib>
#include <cstddef>
#include <cmath>
#include <future>
#include <chrono>
#include <vector>
#include <math.h>
#include "libslic3r/ExPolygon.hpp"
//#include "test_options.hpp"
#include "test_helpers.hpp"
+16
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@@ -2,11 +2,27 @@
#include <algorithm>
#include <cmath>
#include "libslic3r/Point.hpp"
#include "libslic3r/libslic3r.h"
#include <cstddef>
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Print.hpp"
#include "libslic3r/calib.hpp"
#include "libslic3r/ExtrusionEntityCollection.hpp"
#include <map>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include "libslic3r/GCode/GCodeProcessor.hpp"
#include "libslic3r/GCodeReader.hpp"
#include "libslic3r/PrintConfig.hpp"
+15
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@@ -1,8 +1,23 @@
#include <algorithm>
#include <catch2/catch_all.hpp>
#include "libslic3r/Config.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polygon.hpp"
#include <cstddef>
#include "libslic3r/Model.hpp"
#include "libslic3r/Print.hpp"
#include <string>
#include <vector>
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators_range.hpp>
#include <catch2/catch_message.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/generators/catch_generators.hpp>
#include <catch2/matchers/catch_matchers_string.hpp>
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/GCode/GCodeProcessor.hpp"