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Removed DestroyGL method from 3DScene
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@@ -91,6 +91,7 @@ sub new {
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# but in rare cases it may not have been called yet.
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wxTheApp->{app_config}->save;
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#==============================================================================================================================
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$self->{plater}->{print} = undef if($self->{plater});
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Slic3r::GUI::_3DScene::remove_all_canvases();
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#==============================================================================================================================
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# propagate event
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