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Include thin walls in general top-level perimeter sorting to get more efficient paths
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@@ -1,6 +1,7 @@
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%typemap{bool}{simple};
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%typemap{std::string};
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%typemap{t_config_option_key};
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%typemap{std::vector<int>};
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%typemap{std::vector<unsigned int>*};
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%typemap{std::vector<double>};
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%typemap{std::vector<double>*};
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