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https://github.com/OrcaSlicer/OrcaSlicer.git
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Vojtech likes to use Sublime on Windows to get the wheels rolling.
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@@ -112,6 +112,14 @@ ExtrusionLoop* O_OBJECT_SLIC3R
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Ref<ExtrusionLoop> O_OBJECT_SLIC3R_T
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Clone<ExtrusionLoop> O_OBJECT_SLIC3R_T
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ExtrusionSimulator* O_OBJECT_SLIC3R
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Ref<ExtrusionSimulator> O_OBJECT_SLIC3R_T
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Clone<ExtrusionSimulator> O_OBJECT_SLIC3R_T
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Filler* O_OBJECT_SLIC3R
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Ref<Filler> O_OBJECT_SLIC3R_T
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Clone<Filler> O_OBJECT_SLIC3R_T
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Flow* O_OBJECT_SLIC3R
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Ref<Flow> O_OBJECT_SLIC3R_T
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Clone<Flow> O_OBJECT_SLIC3R_T
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@@ -214,6 +222,7 @@ GLVertexArray* O_OBJECT_SLIC3R
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Axis T_UV
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ExtrusionLoopRole T_UV
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ExtrusionRole T_UV
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ExtrusionSimulationType T_UV
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FlowRole T_UV
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PrintStep T_UV
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PrintObjectStep T_UV
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@@ -57,6 +57,9 @@
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%typemap{ExPolygonCollection*};
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%typemap{Ref<ExPolygonCollection>}{simple};
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%typemap{Clone<ExPolygonCollection>}{simple};
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%typemap{Filler*};
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%typemap{Ref<Filler>}{simple};
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%typemap{Clone<Filler>}{simple};
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%typemap{Flow*};
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%typemap{Ref<Flow>}{simple};
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%typemap{Clone<Flow>}{simple};
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@@ -81,6 +84,9 @@
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%typemap{ExtrusionLoop*};
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%typemap{Ref<ExtrusionLoop>}{simple};
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%typemap{Clone<ExtrusionLoop>}{simple};
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%typemap{ExtrusionSimulator*};
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%typemap{Ref<ExtrusionSimulator>}{simple};
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%typemap{Clone<ExtrusionSimulator>}{simple};
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%typemap{TriangleMesh*};
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%typemap{Ref<TriangleMesh>}{simple};
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%typemap{Clone<TriangleMesh>}{simple};
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@@ -223,6 +229,12 @@
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$CVar = (ExtrusionRole)SvUV($PerlVar);
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%};
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};
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%typemap{ExtrusionSimulationType}{parsed}{
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%cpp_type{ExtrusionSimulationType};
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%precall_code{%
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$CVar = (ExtrusionSimulationType)SvUV($PerlVar);
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%};
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};
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%typemap{FlowRole}{parsed}{
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%cpp_type{FlowRole};
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%precall_code{%
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