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C++ supports sketched, but not finalized yet. Slic3r is still using
the old Perl supports, but this time with the C++ fillers.
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@@ -221,6 +221,10 @@ PerimeterGenerator* O_OBJECT_SLIC3R
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Ref<PerimeterGenerator> O_OBJECT_SLIC3R_T
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Clone<PerimeterGenerator> O_OBJECT_SLIC3R_T
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PrintSupportMaterial* O_OBJECT_SLIC3R
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Ref<PrintSupportMaterial> O_OBJECT_SLIC3R_T
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Clone<PrintSupportMaterial> O_OBJECT_SLIC3R_T
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GLVertexArray* O_OBJECT_SLIC3R
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Axis T_UV
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