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https://github.com/OrcaSlicer/OrcaSlicer.git
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Added optimized methods for point and polyline rotation.
Existing methods for rotation were optimized by calculating the sin/cos values once only. Added an operator- for points.
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@@ -41,6 +41,7 @@ class Point
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void scale(double factor);
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void translate(double x, double y);
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void translate(const Vector &vector);
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void rotate(double angle);
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void rotate(double angle, const Point ¢er);
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bool coincides_with(const Point &point) const;
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bool coincides_with_epsilon(const Point &point) const;
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@@ -63,6 +64,7 @@ class Point
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};
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Point operator+(const Point& point1, const Point& point2);
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Point operator-(const Point& point1, const Point& point2);
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Point operator*(double scalar, const Point& point2);
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class Point3 : public Point
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@@ -90,6 +92,7 @@ class Pointf
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void scale(double factor);
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void translate(double x, double y);
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void translate(const Vectorf &vector);
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void rotate(double angle);
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void rotate(double angle, const Pointf ¢er);
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Pointf negative() const;
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Vectorf vector_to(const Pointf &point) const;
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