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Remove classic overhang speed code (#9934)
* Remove code related to classic overhang speed * Remove `overhang_degree` and `curve_degree`
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@@ -264,8 +264,8 @@ void ExtrusionLoop::split_at(const Point &point, bool prefer_non_overhang, const
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// now split path_idx in two parts
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const ExtrusionPath &path = this->paths[path_idx];
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ExtrusionPath p1(path.overhang_degree, path.curve_degree, path.role(), path.mm3_per_mm, path.width, path.height);
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ExtrusionPath p2(path.overhang_degree, path.curve_degree, path.role(), path.mm3_per_mm, path.width, path.height);
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ExtrusionPath p1(path.role(), path.mm3_per_mm, path.width, path.height);
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ExtrusionPath p2(path.role(), path.mm3_per_mm, path.width, path.height);
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path.polyline.split_at(p, &p1.polyline, &p2.polyline);
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if (this->paths.size() == 1) {
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