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https://github.com/OrcaSlicer/OrcaSlicer.git
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Try to fix mac build again
Ahh, I never compiled any program on Mac, i thought it will behave the same was as Linux, but there are some diferences of course..
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@@ -181,7 +181,10 @@ function pack_deps() {
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function build_slicer() {
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echo "Generating config sources from proto..."
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python3 tools/run_codegen.py || { echo "ERROR: config codegen failed"; exit 1; }
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python3 -m venv /tmp/codegen_venv
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/tmp/codegen_venv/bin/pip install grpcio-tools pyyaml -q
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/tmp/codegen_venv/bin/python tools/run_codegen.py || { echo "ERROR: config codegen failed"; exit 1; }
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CODEGEN_PYTHON="/tmp/codegen_venv/bin/python3"
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# iterate over two architectures: x86_64 and arm64
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for _ARCH in x86_64 arm64; do
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@@ -207,6 +210,7 @@ function build_slicer() {
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-DCMAKE_OSX_ARCHITECTURES="${_ARCH}" \
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-DCMAKE_OSX_DEPLOYMENT_TARGET="${OSX_DEPLOYMENT_TARGET}" \
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-DCMAKE_IGNORE_PREFIX_PATH="${CMAKE_IGNORE_PREFIX_PATH}" \
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-DPython3_EXECUTABLE="${CODEGEN_PYTHON}" \
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${CMAKE_POLICY_COMPAT}
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fi
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cmake --build . --config "$BUILD_CONFIG" --target "$SLICER_BUILD_TARGET"
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