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https://github.com/OrcaSlicer/OrcaSlicer.git
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Fixed camera shifting after generating gcode
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@@ -2211,26 +2211,31 @@ void _3DScene::_update_gcode_volumes_visibility(const GCodePreviewData& preview_
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case GCodePreviewVolumeIndex::Travel:
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{
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volume->is_active = preview_data.travel.is_visible;
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volume->zoom_to_volumes = false;
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break;
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}
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case GCodePreviewVolumeIndex::Retraction:
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{
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volume->is_active = preview_data.retraction.is_visible;
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volume->zoom_to_volumes = false;
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break;
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}
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case GCodePreviewVolumeIndex::Unretraction:
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{
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volume->is_active = preview_data.unretraction.is_visible;
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volume->zoom_to_volumes = false;
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break;
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}
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case GCodePreviewVolumeIndex::Shell:
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{
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volume->is_active = preview_data.shell.is_visible;
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volume->zoom_to_volumes = false;
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break;
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}
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default:
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{
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volume->is_active = false;
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volume->zoom_to_volumes = false;
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break;
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}
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}
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