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changed SliceIndex to use floating point keys.
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@@ -92,8 +92,8 @@ public:
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// levels of the model in scaled-clipper coordinates. The levels correspond
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// to the z coordinate of the object coordinate system.
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struct SliceRecord {
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using Key = long long;
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inline static float scale_back(Key h) { return float(h * SCALING_FACTOR); }
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using Key = float;
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// inline static float scale_back(Key h) { return float(h * SCALING_FACTOR); }
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using Idx = size_t;
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static const Idx NONE = Idx(-1); // this will be the max limit of size_t
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