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Tech ENABLE_LEGACY_OPENGL_REMOVAL - porting remaining changes
(cherry picked from commit prusa3d/PrusaSlicer@2f572d3cf0 )
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committed by
Noisyfox
parent
9f4713eee8
commit
71fd4084c2
@@ -98,7 +98,7 @@ bool GLGizmoSeam::on_key_down_select_tool_type(int keyCode) {
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void GLGizmoSeam::render_triangles(const Selection& selection) const
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{
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ClippingPlaneDataWrapper clp_data = this->get_clipping_plane_data();
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auto* shader = wxGetApp().get_shader("mm_gouraud");
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auto* shader = wxGetApp().get_shader("mm_gouraud_attr");
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if (!shader)
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return;
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shader->start_using();
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@@ -120,8 +120,11 @@ void GLGizmoSeam::render_triangles(const Selection& selection) const
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CW));
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glsafe(::glPushMatrix());
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glsafe(::glMultMatrixd(trafo_matrix.data()));
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const Camera& camera = wxGetApp().plater()->get_camera();
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const Transform3d matrix = camera.get_view_matrix() * trafo_matrix;
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shader->set_uniform("view_model_matrix", matrix);
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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shader->set_uniform("normal_matrix", (Matrix3d)matrix.matrix().block(0, 0, 3, 3).inverse().transpose());
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float normal_z = -::cos(Geometry::deg2rad(m_highlight_by_angle_threshold_deg));
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Matrix3f normal_matrix = static_cast<Matrix3f>(trafo_matrix.matrix().block(0, 0, 3, 3).inverse().transpose().cast<float>());
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@@ -129,11 +132,10 @@ void GLGizmoSeam::render_triangles(const Selection& selection) const
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shader->set_uniform("volume_world_matrix", trafo_matrix);
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shader->set_uniform("volume_mirrored", is_left_handed);
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shader->set_uniform("slope.actived", m_parent.is_using_slope());
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shader->set_uniform("slope.volume_world_normal_matrix", static_cast<Matrix3f>(trafo_matrix.matrix().block(0, 0, 3, 3).inverse().transpose().cast<float>()));
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shader->set_uniform("slope.volume_world_normal_matrix", normal_matrix);
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shader->set_uniform("slope.normal_z", normal_z);
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m_triangle_selectors[mesh_id]->render(m_imgui);
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m_triangle_selectors[mesh_id]->render(m_imgui, trafo_matrix);
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glsafe(::glPopMatrix());
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if (is_left_handed)
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glsafe(::glFrontFace(GL_CCW));
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}
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