mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-08-08 02:27:44 +00:00
Tech ENABLE_LEGACY_OPENGL_REMOVAL - porting remaining changes
(cherry picked from commit prusa3d/PrusaSlicer@2f572d3cf0 )
This commit is contained in:
committed by
Noisyfox
parent
9f4713eee8
commit
71fd4084c2
@@ -2,6 +2,7 @@
|
||||
#include "GLGizmoScale.hpp"
|
||||
#include "slic3r/GUI/GLCanvas3D.hpp"
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
@@ -185,11 +186,11 @@ void GLGizmoScale3D::on_render()
|
||||
m_box = selection.get_bounding_box();
|
||||
|
||||
const Vec3d& center = m_box.center();
|
||||
Vec3d offset_x = offsets_transform * Vec3d((double)Offset, 0.0, 0.0);
|
||||
Vec3d offset_y = offsets_transform * Vec3d(0.0, (double)Offset, 0.0);
|
||||
Vec3d offset_z = offsets_transform * Vec3d(0.0, 0.0, (double)Offset);
|
||||
const Vec3d offset_x = offsets_transform * Vec3d((double)Offset, 0.0, 0.0);
|
||||
const Vec3d offset_y = offsets_transform * Vec3d(0.0, (double)Offset, 0.0);
|
||||
const Vec3d offset_z = offsets_transform * Vec3d(0.0, 0.0, (double)Offset);
|
||||
|
||||
bool ctrl_down = (m_dragging && m_starting.ctrl_down) || (!m_dragging && wxGetKeyState(WXK_CONTROL));
|
||||
const bool ctrl_down = (m_dragging && m_starting.ctrl_down) || (!m_dragging && wxGetKeyState(WXK_CONTROL));
|
||||
|
||||
// x axis
|
||||
m_grabbers[0].center = m_transform * Vec3d(m_box.min.x(), center.y(), m_box.min.z());
|
||||
@@ -230,14 +231,17 @@ void GLGizmoScale3D::on_render()
|
||||
|
||||
const BoundingBoxf3& selection_box = selection.get_bounding_box();
|
||||
|
||||
float grabber_mean_size = (float)((selection_box.size().x() + selection_box.size().y() + selection_box.size().z()) / 3.0);
|
||||
const float grabber_mean_size = (float)((selection_box.size().x() + selection_box.size().y() + selection_box.size().z()) / 3.0);
|
||||
|
||||
//draw connections
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
// BBS: when select multiple objects, uniform scale can be deselected, display the connection(4,5)
|
||||
//if (single_instance || single_volume) {
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
shader->set_uniform("view_model_matrix", camera.get_view_matrix());
|
||||
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
if (m_grabbers[4].enabled && m_grabbers[5].enabled)
|
||||
render_grabbers_connection(4, 5, m_grabbers[4].color);
|
||||
render_grabbers_connection(6, 7, m_grabbers[2].color);
|
||||
@@ -279,7 +283,7 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
|
||||
m_grabber_connections[id].model.reset();
|
||||
|
||||
GLModel::Geometry init_data;
|
||||
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3, GLModel::Geometry::EIndexType::USHORT };
|
||||
init_data.format = { GLModel::Geometry::EPrimitiveType::Lines, GLModel::Geometry::EVertexLayout::P3 };
|
||||
init_data.reserve_vertices(2);
|
||||
init_data.reserve_indices(2);
|
||||
|
||||
@@ -288,7 +292,7 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
|
||||
init_data.add_vertex((Vec3f)m_grabbers[id_2].center.cast<float>());
|
||||
|
||||
// indices
|
||||
init_data.add_ushort_line(0, 1);
|
||||
init_data.add_line(0, 1);
|
||||
|
||||
m_grabber_connections[id].model.init_from(std::move(init_data));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user