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Fix clang-cl dependency builds failing on a precompiled header from the compiler cache
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@@ -1,10 +1,18 @@
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# ccache does not parse the -clang: arguments CMake uses for clang-cl's gcc-style
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# depfile, so a cache hit writes the object and no depfile, and Ninja then records
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# no headers for that object. ccache reproduces /showIncludes output on a hit.
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#
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# Clang also records the modification time of every input in a precompiled header
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# and rejects the header once one differs. ccache caches the compile that creates
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# the header, so a tree that regenerates cmake_pch.cxx gets back a header stamped
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# with the old file's time, and every compile that uses it fails. The build system
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# already rebuilds the header when an input changes. This covers the dependencies,
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# such as wxWidgets; PrecompiledHeader.cmake does the same for OrcaSlicer's targets.
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foreach (_lang C CXX)
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if (CMAKE_${_lang}_COMPILER_ID STREQUAL "Clang" AND
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CMAKE_${_lang}_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
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set(CMAKE_DEPFILE_FLAGS_${_lang} "/showIncludes")
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set(CMAKE_${_lang}_DEPFILE_FORMAT msvc)
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list(APPEND CMAKE_${_lang}_COMPILE_OPTIONS_CREATE_PCH -Xclang -fno-pch-timestamp)
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endif ()
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endforeach ()
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