3DScene layer height profile rendering moved to c++

This commit is contained in:
Enrico Turri
2018-05-24 15:17:01 +02:00
parent f31c55ceed
commit 70664122af
8 changed files with 112 additions and 51 deletions

View File

@@ -139,7 +139,7 @@ public:
void render_cutting_plane(wxGLCanvas* canvas) const;
void render_warning_texture(wxGLCanvas* canvas) const;
void render_legend_texture(wxGLCanvas* canvas) const;
void render_layer_editing_textures(wxGLCanvas* canvas) const;
void render_layer_editing_textures(wxGLCanvas* canvas, const PrintObject& print_object) const;
void render_texture(wxGLCanvas* canvas, unsigned int tex_id, float left, float right, float bottom, float top) const;