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Fix Design tab not painting on hardware GL after a page switch
request_repaint() only invalidates the canvas (Refresh()) on the hardware-GL path and relies on a wxEVT_PAINT to follow. When the notebook re-shows the Design page, that invalidation is issued mid-show and dropped: no paint event arrives, the canvas never renders, and the pane stays blank until another tab switch forces an expose. Software GL renders directly, so it never showed there. force_repaint() defers past the show, then Refresh() + Update() for a synchronous paint. Called from on_tab_shown(). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BVzKmX6Y1aEteit1HTXG4Q
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co-authored by
Claude Opus 4.8
parent
343a0439f1
commit
6d9368276c
@@ -193,6 +193,20 @@ void DesignCanvas::request_repaint()
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}
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}
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void DesignCanvas::force_repaint()
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{
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if (m_canvas == nullptr || m_canvas_widget == nullptr)
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return;
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CallAfter([this]() {
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if (m_canvas == nullptr || m_canvas_widget == nullptr)
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return;
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m_canvas->set_as_dirty();
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m_canvas_widget->Refresh();
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m_canvas_widget->Update(); // synchronous: an expose may never come after a page show
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});
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}
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void DesignCanvas::reload(bool keep_view)
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{
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m_canvas->reset_volumes();
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