Extend Publish workflow with full-filament and type/color requirements

Per material slot, the Publish dialog can now embed the entire filament preset ("Full Publish") and require a curated filament type and/or colour:

- On export, full-publish vector options are masked to the author's slot so unrelated slot data never leaks into the published file.

- On load, slots are matched by the published type: a match keeps the receiver's material (full dumps ignored, partial keys applied); a mismatch replaces the slot with the first visible same-type library filament, falling back to a temporary embedded preset or skipped keys when none exists. Required colours apply regardless of the type match.

- The receiver's slot count grows only to the highest published slot.

- Published 3MFs load as a new project: the file's path is not adopted as the project filename, published metadata is stripped from the model, and the file is added to recent projects.

- Notifications list replaced slots, and the edited filament preset is refreshed so applied values surface in the GUI.

- Dialog: "Full Publish" toggle replaces the material opt-in and select-all headers; new Color/Type requirement rows with swatches.

- Add Ctrl+Shift+E shortcut for the Publish dialog (menu, key handling, and the keyboard shortcuts dialog).

- Tests for export slot masking, metadata round-trip, replacement semantics, slot growth, and skipped-key reporting.
This commit is contained in:
Lam Wei Lun
2026-08-18 13:49:10 +08:00
parent 2b18744cc2
commit 6c429059e0
13 changed files with 1037 additions and 135 deletions
+1 -1
View File
@@ -383,7 +383,7 @@ public:
bool preview_zip_archive(const boost::filesystem::path& archive_path);
// BBS: restore
std::vector<size_t> load_files(const std::vector<boost::filesystem::path>& input_files, LoadStrategy strategy = LoadStrategy::LoadModel | LoadStrategy::LoadConfig, bool ask_multi = false);
std::vector<size_t> load_files(const std::vector<boost::filesystem::path>& input_files, LoadStrategy strategy = LoadStrategy::LoadModel | LoadStrategy::LoadConfig, bool ask_multi = false, bool* published_out = nullptr);
// To be called when providing a list of files to the GUI slic3r on command line.
std::vector<size_t> load_files(const std::vector<std::string>& input_files, LoadStrategy strategy = LoadStrategy::LoadModel | LoadStrategy::LoadConfig, bool ask_multi = false);
// to be called on drag and drop