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Fix: Only one wall top surfaces (#14929)
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@@ -1364,7 +1364,6 @@ bool PrintObject::invalidate_state_by_config_options(
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|| opt_key == "infill_combination_max_layer_height"
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|| opt_key == "bottom_shell_thickness"
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|| opt_key == "top_shell_thickness"
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|| opt_key == "top_surface_expansion"
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|| opt_key == "top_surface_expansion_margin"
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|| opt_key == "top_surface_expansion_direction"
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|| opt_key == "minimum_sparse_infill_area"
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@@ -1400,7 +1399,6 @@ bool PrintObject::invalidate_state_by_config_options(
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|| opt_key == "infill_anchor"
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|| opt_key == "infill_anchor_max"
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|| opt_key == "top_surface_line_width"
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|| opt_key == "top_surface_density"
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|| opt_key == "bottom_surface_density"
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|| opt_key == "center_of_surface_pattern"
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|| opt_key == "separated_infills"
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@@ -1434,6 +1432,24 @@ bool PrintObject::invalidate_state_by_config_options(
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is_approx(new_density->value, 0.) || is_approx(new_density->value, 100.))
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steps.emplace_back(posPerimeters);
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steps.emplace_back(posPrepareInfill);
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} else if (opt_key == "top_surface_density") {
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// ORCA: 0% means no top solid fill, which switches off both the top surface expansion and the wall
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// removal over top surfaces. Only crossing zero matters; posPerimeters cascades to posPrepareInfill.
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const auto *old_density = old_config.option<ConfigOptionPercent>(opt_key);
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const auto *new_density = new_config.option<ConfigOptionPercent>(opt_key);
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assert(old_density && new_density);
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if (is_approx(old_density->value, 0.) || is_approx(new_density->value, 0.))
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steps.emplace_back(posPerimeters);
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steps.emplace_back(posInfill);
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} else if (opt_key == "top_surface_expansion") {
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// ORCA: without the expansion the top fill never reaches the space freed by only_one_wall_top, so the
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// walls over top surfaces are kept. Only crossing zero matters; posPerimeters cascades to posPrepareInfill.
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const auto *old_expansion = old_config.option<ConfigOptionFloat>(opt_key);
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const auto *new_expansion = new_config.option<ConfigOptionFloat>(opt_key);
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assert(old_expansion && new_expansion);
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if (old_expansion->value <= 0. || new_expansion->value <= 0.)
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steps.emplace_back(posPerimeters);
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steps.emplace_back(posPrepareInfill);
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} else if (opt_key == "internal_solid_infill_line_width") {
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// This value is used for calculating perimeter - infill overlap, thus perimeters need to be recalculated.
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steps.emplace_back(posPerimeters);
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@@ -1760,51 +1776,50 @@ void PrintObject::detect_surfaces_type()
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}
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}
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// ORCA: Expand the top surfaces outward by top_surface_expansion in every direction. This
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// enlarges the top solid infill and, in particular, grows it over the covered material left
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// by features rising from the middle of a top surface (filling holes and joining tops so the
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// features rest on it). The expansion stays inside the section it belongs to: each connected
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// solid island has its own outer wall, so the top is grown within each island separately and
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// clipped to it - growing one island's top across the gap into another island (which may have
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// no top surface, leaving a partially filled layer) is never allowed. The top infill sits
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// inside the perimeters, so the margin is measured from the walls: the island is inset by the
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// band the walls consume (outer wall + inner walls) plus the configured margin, making that
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// value the real clearance between the expanded top and the walls (avoiding a hull line). The
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// original top is unioned back in, so where it already sits within that band it is kept as-is.
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// Never claims a bottom surface.
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const double top_expansion = layerm->region().config().top_surface_expansion.value;
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if (top_expansion > 0. && ! top.empty()) {
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const double d = scale_(top_expansion);
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const auto jt = Clipper2Lib::JoinType::Miter;
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const ExPolygons T = union_ex(to_expolygons(top));
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const int wall_loops = layerm->region().config().wall_loops.value;
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// ORCA: Grow the top surfaces by top_surface_expansion, so the top solid infill also covers the
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// material left by features rising from the middle of a top surface (filling the holes and
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// joining the tops, so the features rest on solid infill). Each connected island is grown and
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// clipped separately: growing one island's top across a gap into another - which may have no top
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// surface at all, leaving a partially filled layer - is never allowed. The original top is
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// unioned back in and bottom surfaces are never claimed, so this can only add area.
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const PrintRegionConfig ®ion_config = layerm->region().config();
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const double top_expansion = region_config.top_surface_expansion.value;
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// Nothing to expand without a top fill: a 0% top surface density leaves the top layer with
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// walls only, and zero top shell layers retypes it as internal in prepare_fill_surfaces().
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if (top_expansion > 0. && region_config.top_shell_layers.value > 0 &&
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region_config.top_surface_density.value > 0. && ! top.empty()) {
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const double d = scale_(top_expansion);
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const ExPolygons T = union_ex(to_expolygons(top));
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// Walls are laid out on spacing, not width; and only_one_wall_top leaves a single wall over
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// a top surface, which is exactly the situation handled here.
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const int wall_loops = region_config.only_one_wall_top.value ? std::min(region_config.wall_loops.value, 1)
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: region_config.wall_loops.value;
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const double wall_band = wall_loops <= 0 ? 0. :
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double(layerm->flow(frExternalPerimeter).scaled_width()) +
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double(layerm->flow(frPerimeter).scaled_width()) * double(wall_loops - 1);
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const double margin = scale_(layerm->region().config().top_surface_expansion_margin.value);
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double(layerm->flow(frPerimeter).scaled_spacing()) * double(wall_loops - 1);
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const double margin = scale_(region_config.top_surface_expansion_margin.value);
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// minimum real top to act on: ignore anything thinner than ~2 top-infill lines
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const float min_top = float(layerm->flow(frTopSolidInfill).scaled_width());
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const auto direction = layerm->region().config().top_surface_expansion_direction.value;
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const auto direction = region_config.top_surface_expansion_direction.value;
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ExPolygons grown;
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for (const ExPolygon &island : union_ex(layerm_slices_surfaces)) {
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// The top infill only exists inside the perimeters, so seed and measure from the infill
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// region (the island minus the wall band), not the raw slice. A section whose only
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// exposed top lies in the wall band - i.e. a layer where the top is just the walls
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// themselves - has no infill here and is skipped, instead of being flooded inward by
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// the expansion. Thin slivers inside the infill region are dropped by the opening too.
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// region (the island minus the wall band), not the raw slice: a section whose exposed top
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// is just the walls themselves is then skipped instead of being flooded inward. Clip the
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// layer's tops to the island first, to keep the boolean ops proportional to the island.
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const ExPolygons infill_region = wall_band > 0. ? offset_ex(island, -float(wall_band)) : ExPolygons{ island };
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const ExPolygons island_top = intersection_ex(T, infill_region);
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const ExPolygons island_top = intersection_ex(
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ClipperUtils::clip_clipper_polygons_with_subject_bbox(T, get_extents(island).inflated(SCALED_EPSILON)),
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infill_region);
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if (opening_ex(island_top, min_top).empty())
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continue; // no real top infill in this section - never expand into it
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// grow by d, then keep only the part allowed by the configured direction: inward fills
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// the holes/gaps left by features (clip the growth back to the top's own filled outline,
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// which leaves the outer edge fixed), outward grows the outer edge toward the walls (drop
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// the growth that fell into the original holes), and inward+outward keeps both.
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ExPolygons expanded = offset_ex_2(island_top, d, jt);
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// Grow, then keep only what the configured direction allows, using the top's own filled
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// outline (same outer edge, holes closed) to tell the two apart.
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ExPolygons expanded = offset_ex_2(island_top, d, Clipper2Lib::JoinType::Miter);
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if (direction != TopSurfaceExpansionDirection::InwardAndOutward) {
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ExPolygons outline; // the top with its holes filled (same outer edge)
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ExPolygons outline;
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outline.reserve(island_top.size());
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for (const ExPolygon &ex : island_top)
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outline.emplace_back(ex.contour);
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