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Replace the flip word with mirror. #3060
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@@ -130,7 +130,7 @@ class ModelObject
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void scale(const Pointf3 &versor);
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void rotate(float angle, const Axis &axis);
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void flip(const Axis &axis);
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void mirror(const Axis &axis);
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size_t materials_count() const;
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size_t facets_count() const;
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bool needed_repair() const;
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