mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-06-05 19:42:47 +00:00
Model's volume transform set as default
This commit is contained in:
@@ -21,10 +21,8 @@
|
||||
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0)
|
||||
// Modified camera target behavior
|
||||
#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
|
||||
// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
|
||||
#define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
|
||||
// Keeps objects on bed while scaling them using the scale gizmo
|
||||
#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_MODELVOLUME_TRANSFORM)
|
||||
#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_1_42_0)
|
||||
// All rotations made using the rotate gizmo are done with respect to the world reference system
|
||||
#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0)
|
||||
// Scene's GUI made using imgui library
|
||||
|
||||
Reference in New Issue
Block a user