diff --git a/src/slic3r/GUI/GUI_Utils.hpp b/src/slic3r/GUI/GUI_Utils.hpp index b5ea6a774a..a3c6d1ce64 100644 --- a/src/slic3r/GUI/GUI_Utils.hpp +++ b/src/slic3r/GUI/GUI_Utils.hpp @@ -226,38 +226,11 @@ private: // check if new scale is differ from previous bool is_new_scale_factor() const { return fabs(m_scale_factor - m_prev_scale_factor) > 0.001; } - // function for a font scaling of the window - void scale_win_font(wxWindow *window, const int font_point_size) - { - wxFont new_font(window->GetFont()); - new_font.SetPointSize(font_point_size); - window->SetFont(new_font); - } - - // recursive function for scaling fonts for all controls in Window - void scale_controls_fonts(wxWindow *window, const int font_point_size) - { - auto children = window->GetChildren(); - - for (auto child : children) { - scale_controls_fonts(child, font_point_size); - scale_win_font(child, font_point_size); - } - - window->Layout(); - } - void rescale(const wxRect &suggested_rect) { this->Freeze(); m_force_rescale = false; -#if !wxVERSION_EQUAL_OR_GREATER_THAN(3,1,3) - // rescale fonts of all controls - scale_controls_fonts(this, m_new_font_point_size); - // rescale current window font - scale_win_font(this, m_new_font_point_size); -#endif // wxVERSION_EQUAL_OR_GREATER_THAN // set normal application font as a current window font m_normal_font = this->GetFont();