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Extended interface of project dirty state manager
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@@ -2,12 +2,32 @@
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#include "ProjectDirtyStateManager.hpp"
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#include "ImGuiWrapper.hpp"
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#include "GUI_App.hpp"
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#include "MainFrame.hpp"
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#if ENABLE_PROJECT_DIRTY_STATE
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namespace Slic3r {
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namespace GUI {
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void ProjectDirtyStateManager::update_from_undo_redo_stack(const Slic3r::UndoRedo::Stack& main_stack, const Slic3r::UndoRedo::Stack& active_stack)
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{
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if (!wxGetApp().initialized())
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return;
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wxGetApp().mainframe->update_title();
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}
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void ProjectDirtyStateManager::update_from_presets()
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{
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wxGetApp().mainframe->update_title();
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}
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void ProjectDirtyStateManager::reset_after_save()
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{
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m_state.reset();
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wxGetApp().mainframe->update_title();
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}
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#if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
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void ProjectDirtyStateManager::render_debug_window() const
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{
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