From 5d49423faab5b70954e027be9691423dbe978128 Mon Sep 17 00:00:00 2001 From: ExPikaPaka Date: Wed, 30 Sep 2026 09:02:33 +0200 Subject: [PATCH] Use plain ASCII in the panel labels The degree sign stays, as a unit, the way the other gizmos write it. --- src/slic3r/GUI/Gizmos/GLGizmoTextureDisplacement.cpp | 4 ++-- src/slic3r/GUI/UVEditorCanvas.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/slic3r/GUI/Gizmos/GLGizmoTextureDisplacement.cpp b/src/slic3r/GUI/Gizmos/GLGizmoTextureDisplacement.cpp index f24a3125e7..5c322a1f81 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoTextureDisplacement.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoTextureDisplacement.cpp @@ -6919,9 +6919,9 @@ void GLGizmoTextureDisplacement::on_render_input_window(float x, float y, float if (!slot_painted(l.slot)) skipped.push_back(layer_name(l)); if (skipped.size() > 2) - note += " · " + Slic3r::format(_u8L("%1% layers not painted, skipped"), skipped.size()); + note += ", " + Slic3r::format(_u8L("%1% layers not painted, skipped"), skipped.size()); else if (!skipped.empty()) - note += " · " + Slic3r::format(_u8L("%1% not painted, skipped"), + note += ", " + Slic3r::format(_u8L("%1% not painted, skipped"), skipped.size() == 2 ? skipped[0] + ", " + skipped[1] : skipped[0]); } ImGui::PushTextWrapPos(x0 + panel_w); diff --git a/src/slic3r/GUI/UVEditorCanvas.cpp b/src/slic3r/GUI/UVEditorCanvas.cpp index 855e8630d7..dd0432bc95 100644 --- a/src/slic3r/GUI/UVEditorCanvas.cpp +++ b/src/slic3r/GUI/UVEditorCanvas.cpp @@ -2086,7 +2086,7 @@ void UVEditorPanel::apply_state(const UVEditorCanvas::PaneState &s) m_clear_seams->Enable(s.has_layer && s.has_seams); m_clear_edits->Enable(s.has_layer && s.has_uv_edits); - m_stats->SetLabel(s.unwrapped ? wxString::Format(_L("%d islands · %s faces"), s.island_count, + m_stats->SetLabel(s.unwrapped ? wxString::Format(_L("%d islands, %s faces"), s.island_count, wxString(std::to_string(s.face_count))) : wxString()); refresh_selection_tools();