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Refactored Model.cpp/hpp to C++x11 loops, simplified the mesh / bbox handling.
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@@ -64,8 +64,6 @@ _constant()
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Ref<Point3> size()
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%code%{ RETVAL = &THIS->size; %};
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Clone<BoundingBox> bounding_box();
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Ref<Point> _copies_shift()
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%code%{ RETVAL = &THIS->_copies_shift; %};
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bool typed_slices()
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%code%{ RETVAL = THIS->typed_slices; %};
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