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Seam placement improvements
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@@ -258,6 +258,7 @@ public:
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double length() const override;
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bool split_at_vertex(const Point &point);
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void split_at(const Point &point, bool prefer_non_overhang);
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std::pair<size_t, Point> get_closest_path_and_point(const Point& point, bool prefer_non_overhang) const;
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void clip_end(double distance, ExtrusionPaths* paths) const;
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// Test, whether the point is extruded by a bridging flow.
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// This used to be used to avoid placing seams on overhangs, but now the EdgeGrid is used instead.
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