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https://github.com/OrcaSlicer/OrcaSlicer.git
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Fixed conflict after merge with master
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@@ -458,6 +458,7 @@ private:
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bool m_picking_enabled;
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bool m_moving_enabled;
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bool m_shader_enabled;
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bool m_dynamic_background_enabled;
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bool m_multisample_allowed;
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std::string m_color_by;
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@@ -567,6 +568,7 @@ public:
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//###################################################################################################################################
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void enable_shader(bool enable);
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void enable_force_zoom_to_bed(bool enable);
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void enable_dynamic_background(bool enable);
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void allow_multisample(bool allow);
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//###################################################################################################################################
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@@ -592,16 +594,8 @@ public:
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void reload_scene(bool force);
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// Create 3D thick extrusion lines for a skirt and brim.
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// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
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void load_print_toolpaths();
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// Create 3D thick extrusion lines for object forming extrusions.
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// Adds a new Slic3r::GUI::3DScene::Volume to $self->volumes,
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// one for perimeters, one for infill and one for supports.
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void load_print_object_toolpaths(const PrintObject& print_object, const std::vector<std::string>& str_tool_colors);
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// Create 3D thick extrusion lines for wipe tower extrusions
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void load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors);
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void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
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void load_preview(const std::vector<std::string>& str_tool_colors);
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void register_on_viewport_changed_callback(void* callback);
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void register_on_double_click_callback(void* callback);
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@@ -710,7 +704,17 @@ private:
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void _stop_timer();
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int _get_first_selected_object_id() const;
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int _get_first_selected_volume_id() const;
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int _get_first_selected_volume_id(int object_id) const;
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// Create 3D thick extrusion lines for a skirt and brim.
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// Adds a new Slic3r::GUI::3DScene::Volume to volumes.
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void _load_print_toolpaths();
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// Create 3D thick extrusion lines for object forming extrusions.
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// Adds a new Slic3r::GUI::3DScene::Volume to $self->volumes,
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// one for perimeters, one for infill and one for supports.
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void _load_print_object_toolpaths(const PrintObject& print_object, const std::vector<std::string>& str_tool_colors);
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// Create 3D thick extrusion lines for wipe tower extrusions
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void _load_wipe_tower_toolpaths(const std::vector<std::string>& str_tool_colors);
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// generates gcode extrusion paths geometry
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void _load_gcode_extrusion_paths(const GCodePreviewData& preview_data, const std::vector<float>& tool_colors);
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@@ -727,6 +731,8 @@ private:
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void _load_shells();
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// sets gcode geometry visibility according to user selection
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void _update_gcode_volumes_visibility(const GCodePreviewData& preview_data);
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void _update_toolpath_volumes_outside_state();
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void _show_warning_texture_if_needed();
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void _on_move(const std::vector<int>& volume_idxs);
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void _on_select(int volume_idx);
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@@ -738,6 +744,8 @@ private:
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void _generate_warning_texture(const std::string& msg);
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void _reset_warning_texture();
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bool _is_any_volume_outside() const;
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static std::vector<float> _parse_colors(const std::vector<std::string>& colors);
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};
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