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Add Fuzzy Slices sample (fuzzy skin at posSlice) + coverage test
Experimental fuzzy on geometry Mirrors libslic3r's fuzzy_polyline on the slice contours at Step.posSlice, demonstrating the count-changing mutation idiom (rebuild ring via Polygon.append, write back via ex.contour / ex.set_holes). C++ analogue test proves area preservation, cascade, and bounded displacement.
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@@ -470,3 +470,90 @@ TEST_CASE("refreshing lslices after a slice mutation makes islands track the geo
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CHECK_THAT(stale, WithinRel((double) scale_(20.0), 0.05)); // stale islands = original outline
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CHECK_THAT(fresh, WithinRel((double) scale_(18.0), 0.05)); // refreshed islands = inset outline
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}
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#include <random> // deterministic RNG for the fuzzy-skin analogue below
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// Fuzzy skin applied to the slice contours at the Slice boundary, matching what the Fuzzy
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// Slices sample (sandboxes/orca_fuzzy_slices_plugin_any.py) does: resample every ring at
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// 3/4..5/4 * point_distance and displace each new vertex +/-thickness along the segment
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// normal (libslic3r's fuzzy_polyline with uniform noise). Unlike the count-preserving rotate
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// test above, this is a count-CHANGING rebuild -- each ring is replaced by one with a
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// different vertex count. Three end-to-end invariants after process() confirm the cascade:
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// (1) the jitter is zero-mean, so total fill area is preserved within a few %,
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// (2) the fuzz genuinely cascaded into make_perimeters' fill_surfaces -- their contours
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// carry far more vertices than the crisp baseline square's,
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// (3) displacement is bounded: the sliced footprint grows by at most ~2*thickness.
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TEST_CASE("Fuzzing slice contours at the Slice boundary cascades with bounded displacement", "[slicing_pipeline]") {
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using Catch::Matchers::WithinRel;
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static constexpr double kThickness = 0.3, kPointDist = 0.8; // mm; the built-in fuzzy-skin defaults
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struct Measure { double area; size_t verts; double width; };
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auto measure = [](bool fuzz) -> Measure {
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Slic3r::Print print; Slic3r::Model model;
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auto config = Slic3r::DynamicPrintConfig::full_print_config();
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config.set_key_value("slicing_pipeline_plugin", new Slic3r::ConfigOptionStrings({"probe"})); // active in both runs
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if (fuzz) Slic3r::Print::set_slicing_pipeline_hook_fn(
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[](Slic3r::Print&, const Slic3r::PrintObject* o, Slic3r::SlicingPipelineStepPlugin s){
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if (s != Slic3r::SlicingPipelineStepPlugin::posSlice || !o) return;
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const double thickness = scale_(kThickness);
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const double min_dist = scale_(kPointDist) * 0.75;
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const double rand_range = scale_(kPointDist) * 0.5;
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std::mt19937 rng(0x5EED); // fixed seed: the run is deterministic
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std::uniform_real_distribution<double> uni(0.0, 1.0);
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auto fuzz_ring = [&](Slic3r::Points& pts) {
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if (pts.size() < 3) return;
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Slic3r::Points out;
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double dist_left_over = uni(rng) * (min_dist / 2.0);
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const Slic3r::Point* p0 = &pts.back();
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for (const Slic3r::Point& p1 : pts) {
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const Slic3r::Vec2d v = (p1 - *p0).cast<double>();
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const double seg = v.norm();
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if (seg > 0.0) {
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double d = dist_left_over;
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for (; d < seg; d += min_dist + uni(rng) * rand_range) {
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const double r = (uni(rng) * 2.0 - 1.0) * thickness;
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const Slic3r::Vec2d pa = p0->cast<double>() + v * (d / seg);
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const Slic3r::Vec2d n = Slic3r::Vec2d(-v.y(), v.x()) / seg;
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out.emplace_back((coord_t) std::llround(pa.x() + n.x() * r),
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(coord_t) std::llround(pa.y() + n.y() * r));
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}
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dist_left_over = d - seg;
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}
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p0 = &p1;
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}
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if (out.size() >= 3) pts = std::move(out); // else: ring too short, keep it crisp
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};
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for (Slic3r::Layer* l : const_cast<Slic3r::PrintObject*>(o)->layers())
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for (Slic3r::LayerRegion* r : l->regions()) {
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Slic3r::Surfaces in = r->slices.surfaces;
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for (auto& sf : in) {
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fuzz_ring(sf.expolygon.contour.points);
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for (auto& h : sf.expolygon.holes) fuzz_ring(h.points);
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}
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r->slices.set(std::move(in));
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}
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});
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else Slic3r::Print::set_slicing_pipeline_hook_fn(nullptr);
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init_print({TestMesh::cube_20x20x20}, print, model, config);
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print.process();
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Measure m { 0.0, 0, outer_slices_width(print) };
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for (auto* l : print.objects().front()->layers())
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for (auto* r : l->regions())
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for (auto& sf : r->fill_surfaces.surfaces) {
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m.area += sf.expolygon.area();
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m.verts += sf.expolygon.contour.points.size();
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}
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Slic3r::Print::set_slicing_pipeline_hook_fn(nullptr);
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return m;
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};
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const Measure base = measure(false);
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const Measure fz = measure(true);
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// (1) Zero-mean jitter: the fills add up to (nearly) the same area.
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CHECK_THAT(fz.area, WithinRel(base.area, 0.05));
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// (2) The resample cascaded downstream: fill boundaries derived from the fuzzed slices
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// carry far more vertices than the baseline square's.
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CHECK(fz.verts > 4 * base.verts);
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// (3) Displacement is bounded by the +/-thickness jitter: the footprint widened, but by
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// no more than ~2*thickness (one thickness per side, plus rounding slack).
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CHECK(fz.width > base.width);
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CHECK(fz.width < base.width + 2.5 * scale_(kThickness));
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}
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