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Follow-up of 2d9953069a
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@@ -103,13 +103,13 @@ double Camera::get_fov() const
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};
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}
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void Camera::apply_viewport(int x, int y, unsigned int w, unsigned int h) const
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void Camera::apply_viewport(int x, int y, unsigned int w, unsigned int h)
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{
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glsafe(::glViewport(0, 0, w, h));
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glsafe(::glGetIntegerv(GL_VIEWPORT, const_cast<std::array<int, 4>*>(&m_viewport)->data()));
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glsafe(::glGetIntegerv(GL_VIEWPORT, m_viewport.data()));
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}
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void Camera::apply_view_matrix() const
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void Camera::apply_view_matrix()
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{
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glsafe(::glMatrixMode(GL_MODELVIEW));
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glsafe(::glLoadIdentity());
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