ENH: Use the real prime tower model after slicing.

1. set wipe tower real height
2. fix wipe tower small arc error
3. add rib_width constraint to ensure that the rib wall of the wipetower are attached to the infill.
jira: STUDIO-10540

Change-Id: Idfdc809f0236121d98587ac2a09a2ebbf5caf945
(cherry picked from commit 3a7dcfd23249571224a4d538c55907a0a5c6154d)
This commit is contained in:
jiangkai.zhao
2025-03-04 15:27:12 +08:00
committed by Noisyfox
parent f850d397c9
commit 5573293582
9 changed files with 323 additions and 91 deletions

View File

@@ -1190,28 +1190,32 @@ void Selection::translate(const Vec3d &displacement, TransformationType transfor
if (v.is_wipe_tower) {//in world cs
int plate_idx = v.object_idx() - 1000;
BoundingBoxf3 plate_bbox = wxGetApp().plater()->get_partplate_list().get_plate(plate_idx)->get_build_volume(true);
BoundingBox plate_bbox2d = BoundingBox(scaled(Vec2f(plate_bbox.min[0], plate_bbox.min[1])), scaled(Vec2f(plate_bbox.max[0], plate_bbox.max[1])));
Vec3d tower_size = v.bounding_box().size();
Vec3d tower_origin = m_cache.volumes_data[i].get_volume_position();
Vec3d actual_displacement = displacement;
const double margin = WIPE_TOWER_MARGIN;
const double margin = wxGetApp().plater()->get_partplate_list().get_plate(plate_idx)->fff_print()->is_step_done(psWipeTower)?2.:WIPE_TOWER_MARGIN;
actual_displacement = (m_cache.volumes_data[i].get_instance_rotation_matrix() * m_cache.volumes_data[i].get_instance_scale_matrix() *
m_cache.volumes_data[i].get_instance_mirror_matrix())
.inverse() *
displacement;
if (tower_origin(0) + actual_displacement(0) - margin < plate_bbox.min(0)) {
actual_displacement(0) = plate_bbox.min(0) - tower_origin(0) + margin;
} else if (tower_origin(0) + actual_displacement(0) + tower_size(0) + margin > plate_bbox.max(0)) {
actual_displacement(0) = plate_bbox.max(0) - tower_origin(0) - tower_size(0) - margin;
}
if (tower_origin(1) + actual_displacement(1) - margin < plate_bbox.min(1)) {
actual_displacement(1) = plate_bbox.min(1) - tower_origin(1) + margin;
} else if (tower_origin(1) + actual_displacement(1) + tower_size(1) + margin > plate_bbox.max(1)) {
actual_displacement(1) = plate_bbox.max(1) - tower_origin(1) - tower_size(1) - margin;
}
BoundingBoxf3 tower_bbox = v.bounding_box();
tower_bbox.translate(actual_displacement + tower_origin);
BoundingBox tower_bbox2d = BoundingBox(scaled(Vec2f(tower_bbox.min[0], tower_bbox.min[1])), scaled(Vec2f(tower_bbox.max[0], tower_bbox.max[1])));
Vec2f offset = WipeTower::move_box_inside_box(tower_bbox2d, plate_bbox2d,scaled(margin));
//if (tower_origin(0) + actual_displacement(0) - margin < plate_bbox.min(0)) {
// actual_displacement(0) = plate_bbox.min(0) - tower_origin(0) + margin;
//} else if (tower_origin(0) + actual_displacement(0) + tower_size(0) + margin > plate_bbox.max(0)) {
// actual_displacement(0) = plate_bbox.max(0) - tower_origin(0) - tower_size(0) - margin;
//}
//if (tower_origin(1) + actual_displacement(1) - margin < plate_bbox.min(1)) {
// actual_displacement(1) = plate_bbox.min(1) - tower_origin(1) + margin;
//} else if (tower_origin(1) + actual_displacement(1) + tower_size(1) + margin > plate_bbox.max(1)) {
// actual_displacement(1) = plate_bbox.max(1) - tower_origin(1) - tower_size(1) - margin;
//}
actual_displacement += Vec3d(offset[0], offset[1],0);
v.set_volume_offset(m_cache.volumes_data[i].get_volume_position() + actual_displacement);
}
else if (transformation_type.local() && transformation_type.absolute()) {