Fix prime tower rotation angle setting not working (#15227)

This commit is contained in:
jimmy-brightz
2026-08-17 02:34:41 -04:00
committed by GitHub
parent 57092d5abd
commit 542cd18d19
3 changed files with 3 additions and 4 deletions

View File

@@ -12674,7 +12674,7 @@ void Plater::priv::take_snapshot(const std::string& snapshot_name, const UndoRed
ModelWipeTower& tower = model.wipe_tower;
tower.positions[plate_idx] = Vec2d(tower_x_opt->get_at(plate_idx), tower_y_opt->get_at(plate_idx));
tower.rotation = proj_cfg.opt_float("wipe_tower_rotation_angle");
tower.rotation = config.opt_float("wipe_tower_rotation_angle");
}
}
const GLGizmosManager& gizmos = get_current_canvas3D()->get_canvas_type() == GLCanvas3D::CanvasAssembleView ? assemble_view->get_canvas3d()->get_gizmos_manager() : view3D->get_canvas3d()->get_gizmos_manager();
@@ -12784,7 +12784,7 @@ void Plater::priv::undo_redo_to(std::vector<UndoRedo::Snapshot>::const_iterator
ModelWipeTower& tower = model.wipe_tower;
tower.positions[plate_idx] = Vec2d(tower_x_opt->get_at(plate_idx), tower_y_opt->get_at(plate_idx));
tower.rotation = proj_cfg.opt_float("wipe_tower_rotation_angle");
tower.rotation = config.opt_float("wipe_tower_rotation_angle");
}
}
const int layer_range_idx = it_snapshot->snapshot_data.layer_range_idx;