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WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
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@@ -941,6 +941,7 @@ public:
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void set_context(wxGLContext* context) { m_context = context; }
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wxGLCanvas* get_wxglcanvas() { return m_canvas; }
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const wxGLCanvas* get_wxglcanvas() const { return m_canvas; }
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void set_view_toolbar(GLToolbar* toolbar) { m_view_toolbar = toolbar; }
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