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Top/bottom surface pattern density (#9783)
* Create top surface density option * Update tooltip * Specify what 0% top infill means * Add density for bottom layers * Discourage users from using top/bottom density incorrectly * Fix percent don't need translation * Fix incorrect indentation --------- Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
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@@ -783,7 +783,7 @@ bool Preset::has_cali_lines(PresetBundle* preset_bundle)
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static std::vector<std::string> s_Preset_print_options {
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"layer_height", "initial_layer_print_height", "wall_loops", "alternate_extra_wall", "slice_closing_radius", "spiral_mode", "spiral_mode_smooth", "spiral_mode_max_xy_smoothing", "spiral_starting_flow_ratio", "spiral_finishing_flow_ratio", "slicing_mode",
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"top_shell_layers", "top_shell_thickness", "bottom_shell_layers", "bottom_shell_thickness",
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"top_shell_layers", "top_shell_thickness", "top_surface_density", "bottom_surface_density", "bottom_shell_layers", "bottom_shell_thickness",
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"extra_perimeters_on_overhangs", "ensure_vertical_shell_thickness", "reduce_crossing_wall", "detect_thin_wall", "detect_overhang_wall", "overhang_reverse", "overhang_reverse_threshold","overhang_reverse_internal_only", "wall_direction",
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"seam_position", "staggered_inner_seams", "wall_sequence", "is_infill_first", "sparse_infill_density", "sparse_infill_pattern", "lattice_angle_1", "lattice_angle_2", "infill_overhang_angle", "top_surface_pattern", "bottom_surface_pattern",
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"infill_direction", "solid_infill_direction", "counterbore_hole_bridging","infill_shift_step", "sparse_infill_rotate_template", "solid_infill_rotate_template", "symmetric_infill_y_axis","skeleton_infill_density", "infill_lock_depth", "skin_infill_depth", "skin_infill_density",
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